Debian Bug report logs - #628680
sludge-engine: Nothing is displayed (black screen) with antialias=1

Package: libgl1-mesa-dri; Maintainer for libgl1-mesa-dri is Debian X Strike Force <[email protected]>; Source for libgl1-mesa-dri is src:mesa (PTS, buildd, popcon).

Reported by: Rogier <[email protected]>

Date: Tue, 31 May 2011 09:51:01 UTC

Severity: normal

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Report forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Tue, 31 May 2011 09:51:04 GMT) (full text, mbox, link).


Acknowledgement sent to Rogier <[email protected]>:
New Bug report received and forwarded. Copy sent to Debian Games Team <[email protected]>. (Tue, 31 May 2011 09:51:05 GMT) (full text, mbox, link).


Message #5 received at [email protected] (full text, mbox, reply):

From: Rogier <[email protected]>
To: Debian Bug Tracking System <[email protected]>
Subject: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Tue, 31 May 2011 11:49:38 +0200
[Message part 1 (text/plain, inline)]
Package: sludge-engine
Version: 2.1.1-1
Severity: normal

When starting a game (e.g. out-of-order) with antialias set to 1,
nothing is displayed (i.e. just a black screen / window).
There is also a message about an unknown opcode 'DDY' while
compiling.

With antialias=0 or antialias=-1, the two  games I tried seemed OK
(i.e. the intro / initial screen displays fine).

I'm attaching a debug log of out-of-order.

Regards,

Rogier.


-- System Information:
Debian Release: wheezy/sid
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'testing')
Architecture: i386 (x86_64)

Kernel: Linux 2.6.38-2-amd64 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages sludge-engine depends on:
ii  libalure1                   1.1-2        AL Utilities REtooled (shared libr
ii  libc6                       2.13-4       Embedded GNU C Library: Shared lib
ii  libgcc1                     1:4.6.0-2    GCC support library
ii  libgl1-mesa-glx [libgl1]    7.10.2-2     free implementation of the OpenGL 
ii  libglee0d1                  5.4.0-1      extension loading library for Open
ii  libglu1-mesa [libglu1]      7.10.2-2     The OpenGL utility library (GLU)
ii  libogg0                     1.2.2~dfsg-1 Ogg bitstream library
ii  libopenal1                  1:1.13-2     Software implementation of the Ope
ii  libpng12-0                  1.2.44-2     PNG library - runtime
ii  libsdl1.2debian             1.2.14-6.3   Simple DirectMedia Layer
ii  libstdc++6                  4.6.0-2      The GNU Standard C++ Library v3
ii  libvorbis0a                 1.3.2-1      The Vorbis General Audio Compressi
ii  libvpx0                     0.9.6-1      VP8 video codec (shared library)

sludge-engine recommends no packages.

Versions of packages sludge-engine suggests:
pn  sludge-devkit                 <none>     (no description available)

-- no debconf information
[ooo-aa1.log (text/x-log, attachment)]

Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Tue, 31 May 2011 18:00:04 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Tue, 31 May 2011 18:00:04 GMT) (full text, mbox, link).


Message #10 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Tue, 31 May 2011 19:58:40 +0200
Am 31.05.2011 11:49, schrieb Rogier:
> Unknown opcode DDY
Looks like this one: 
http://lists.freedesktop.org/archives/dri-devel/2010-August/002805.html
There the answer is that the hardware doesn't support something. What 
graphics card do you have? Is everything displayed correctly when 
disabling antialiasing? The log you posted was with antialiasing 
disabled, would you send one with enabled antialiasing?

Best regards,
Tobias Hansen




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Wed, 01 Jun 2011 08:03:03 GMT) (full text, mbox, link).


Acknowledgement sent to Rogier <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Wed, 01 Jun 2011 08:03:03 GMT) (full text, mbox, link).


Message #15 received at [email protected] (full text, mbox, reply):

From: Rogier <[email protected]>
To: Tobias Hansen <[email protected]>
Cc: [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Wed, 1 Jun 2011 10:00:50 +0200
Hi Tobias,

Thanks for your reply.

On 2011-05-31 08:27, Tobias Hansen <[email protected]> wrote:
> Am 31.05.2011 11:49, schrieb Rogier:
> > Unknown opcode DDY
> 
> Looks like this one:
> http://lists.freedesktop.org/archives/dri-devel/2010-August/002805.html
It seems like it.

> There the answer is that the hardware doesn't support something.
Wouldn't that be 'mesa doesn't support something' ? (something that would be 
in hardware, if only I had a better graphics card ?)

In that case, I would expect either mesa to return a failure somewhere, and 
then sludge to fail or maybe even to take corrective action (if possible at 
all), or mesa (knowing it can't support DDY) to do something that at least 
preserves the output.

> What graphics card do you have?
ATI Technologies Inc RS690M [Radeon X1200 Series]

> Is everything displayed correctly when disabling antialiasing?
Yes.
And it is also when using linear interpolation (-a-1).
Just using antialiasing (-a1) it doesn't work.

> The log you posted was with antialiasing
> disabled, would you send one with enabled antialiasing
Hmmm...
The command-line has a '-a 0' indeed, but the log _does_ include the 'DDY' 
message, as well as 'Built shader program: 3 (smartScaler)', which puzzles me, 
as they are unique to antialiasing...
I suspect, I made a typo while sanitizing the /usr/bin/script log file.

I created a new log with antialiasing, and except for the first line, it is 
identical to the one I included in the report. It seems redundant to include 
it here ...

Regards,

Rogier.




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Wed, 01 Jun 2011 17:15:09 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Wed, 01 Jun 2011 17:15:09 GMT) (full text, mbox, link).


Message #20 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Wed, 01 Jun 2011 19:12:19 +0200
Am 01.06.2011 10:00, schrieb Rogier:
> Wouldn't that be 'mesa doesn't support something' ? (something that 
> would be
> in hardware, if only I had a better graphics card ?)
>
> In that case, I would expect either mesa to return a failure somewhere, and
> then sludge to fail or maybe even to take corrective action (if possible at
> all), or mesa (knowing it can't support DDY) to do something that at least
> preserves the output.
>
I asked the other developer (the one who wrote the OpenGL code) and he 
says the driver reports success wrongly so we can't do anything about it:

http://www.adventuredevelopers.com/forum/index.php?topic=3507.0
>> What graphics card do you have?
> ATI Technologies Inc RS690M [Radeon X1200 Series]
Aren't there multiple drivers for ATI cards? Could you try another one?

Regards, Tobias




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Fri, 03 Jun 2011 07:42:54 GMT) (full text, mbox, link).


Acknowledgement sent to Rogier <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Fri, 03 Jun 2011 07:42:55 GMT) (full text, mbox, link).


Message #25 received at [email protected] (full text, mbox, reply):

From: Rogier <[email protected]>
To: Tobias Hansen <[email protected]>
Cc: [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Fri, 3 Jun 2011 09:22:59 +0200
Hi Tobias,

On 2011-06-01 08:33, Tobias Hansen <[email protected]> wrote:
> Am 01.06.2011 10:00, schrieb Rogier:
> > Wouldn't that be 'mesa doesn't support something' ? (something that
> > would be
> > in hardware, if only I had a better graphics card ?)
> > 
> > In that case, I would expect either mesa to return a failure somewhere,
> > and then sludge to fail or maybe even to take corrective action (if
> > possible at all), or mesa (knowing it can't support DDY) to do something
> > that at least preserves the output.
> 
> I asked the other developer (the one who wrote the OpenGL code) and he
> says the driver reports success wrongly so we can't do anything about it:
> 
> http://www.adventuredevelopers.com/forum/index.php?topic=3507.0
OK.

> >> What graphics card do you have?
> > 
> > ATI Technologies Inc RS690M [Radeon X1200 Series]
> 
> Aren't there multiple drivers for ATI cards? Could you try another one?
Personally, I'll do without AA, and assume it will get fixed in Mesa, somwehere 
in the future.
However, if it is useful to you in any way, I'll gladly try another driver and 
report the results.

Rogier.




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Fri, 03 Jun 2011 22:21:03 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Fri, 03 Jun 2011 22:21:03 GMT) (full text, mbox, link).


Message #30 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Sat, 04 Jun 2011 00:20:37 +0200
Am 03.06.2011 09:22, schrieb Rogier:
>> Aren't there multiple drivers for ATI cards? Could you try another one?
> Personally, I'll do without AA, and assume it will get fixed in Mesa, somwehere
> in the future.
> However, if it is useful to you in any way, I'll gladly try another driver and
> report the results.

Would be interesting, but it's not important.




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Mon, 06 Jun 2011 07:57:06 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Mon, 06 Jun 2011 07:57:06 GMT) (full text, mbox, link).


Message #35 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Mon, 06 Jun 2011 09:56:44 +0200
Seems like you just have to install the package libgl1-mesa-dri when 
using the mesa driver.

See http://bugs.debian.org/628808




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Sat, 11 Jun 2011 16:12:03 GMT) (full text, mbox, link).


Acknowledgement sent to Rogier <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Sat, 11 Jun 2011 16:12:03 GMT) (full text, mbox, link).


Message #40 received at [email protected] (full text, mbox, reply):

From: Rogier <[email protected]>
To: Tobias Hansen <[email protected]>
Cc: [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Sat, 11 Jun 2011 18:08:57 +0200
Hi Tobias,

On 2011-06-06 18:03, Tobias Hansen <[email protected]> wrote:
> Seems like you just have to install the package libgl1-mesa-dri when
> using the mesa driver.
> 
> See http://bugs.debian.org/628808

I have been away, and I still need to check bug 628808, but liblg1-mesa-dri 
was/is already installed on my system.

Rogier.





Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Sun, 31 Jul 2011 23:42:03 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Sun, 31 Jul 2011 23:42:03 GMT) (full text, mbox, link).


Message #45 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: sludge-engine: Nothing is displayed (black screen) with antialias=1
Date: Mon, 01 Aug 2011 01:40:32 +0200
I'm attaching another mail from Rogier. (Please keep attaching to the 
bug report.):

Am 30.07.2011 17:52, schrieb Rogier:
> Hi Tobias,
>
>> Actually it would be quite good to know, because then we could reassign
>> the bug to the driver package. Which driver are you using now?
> I've been away a few weeks, and busy with other things, but I finally got
> around to trying out-of-order with other drivers.
>
> The driver I am using is the xorg radeon driver.
> I don't know if it's relevant, but fglxrinfo prints the following:
>      display: :0  screen: 0
>      OpenGL vendor string: X.Org R300 Project
>      OpenGL renderer string: Gallium 0.4 on ATI RS690
>      OpenGL version string: 2.1 Mesa 7.10.3
>
> The radeonhd driver is not available on my system (debian testing)
>
> I tested with the fbdev driver, and it works fine with and without AA, except
> that sludge-engine consumes>  80% CPU, and the game is extremely slow.
> fglrxinfo output:
>      display: :1  screen: 0
>      OpenGL vendor string: Mesa Project
>      OpenGL renderer string: Software Rasterizer
>      OpenGL version string: 2.1 Mesa 7.10.3
>
> I tried to install the fglrx driver, but apparently my card is not supported.
>
> If you need more information, let me know.
>
> Kind regards,
>
> Rogier

Hi Rogier,

thanks for having another look at this. I have searched the web a bit on 
how well the RS690 is supported by the drivers and found out that it 
seems to belong to the latest graphics cards without support for vertex 
shaders that were sold. sludge-engine uses shaders, so any way you can 
make it work involves shader code being processed on the cpu and thus 
slowness.

Here is the table stating that the ship doesn't support shaders:
http://xorg.freedesktop.org/wiki/RadeonFeature

Best regards,
Tobias




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Thu, 03 Nov 2011 10:45:12 GMT) (full text, mbox, link).


Acknowledgement sent to Michel Dänzer <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Thu, 03 Nov 2011 10:45:14 GMT) (full text, mbox, link).


Message #50 received at [email protected] (full text, mbox, reply):

From: Michel Dänzer <[email protected]>
To: Rogier <[email protected]>
Cc: [email protected]
Subject: libgl1-mesa-dri r300g driver bug
Date: Thu, 03 Nov 2011 11:42:14 +0100
This bug should be reassigned to the libgl1-mesa-dri package. The
underlying problem is that there's currently no mechanism for a Gallium
driver shader compiler error to be propagated to the application.


-- 
Earthling Michel Dänzer           |                   http://www.amd.com
Libre software enthusiast         |          Debian, X and DRI developer




Information forwarded to [email protected], Debian Games Team <[email protected]>:
Bug#628680; Package sludge-engine. (Thu, 03 Nov 2011 13:51:03 GMT) (full text, mbox, link).


Acknowledgement sent to Tobias Hansen <[email protected]>:
Extra info received and forwarded to list. Copy sent to Debian Games Team <[email protected]>. (Thu, 03 Nov 2011 13:51:03 GMT) (full text, mbox, link).


Message #55 received at [email protected] (full text, mbox, reply):

From: Tobias Hansen <[email protected]>
To: Michel Dänzer <[email protected]>, [email protected]
Cc: Rogier <[email protected]>, [email protected]
Subject: Re: Bug#628680: libgl1-mesa-dri r300g driver bug
Date: Thu, 03 Nov 2011 14:48:59 +0100
reassign 628680 libgl1-mesa-dri
thanks

I see you are part of the Debian X Strike Force. It's yours. :)

Am 03.11.2011 11:42, schrieb Michel Dänzer:
> 
> This bug should be reassigned to the libgl1-mesa-dri package. The
> underlying problem is that there's currently no mechanism for a Gallium
> driver shader compiler error to be propagated to the application.
> 
> 





Bug reassigned from package 'sludge-engine' to 'libgl1-mesa-dri'. Request was from Tobias Hansen <[email protected]> to [email protected]. (Thu, 03 Nov 2011 13:51:06 GMT) (full text, mbox, link).


Bug No longer marked as found in versions sludge/2.1.1-1. Request was from Tobias Hansen <[email protected]> to [email protected]. (Thu, 03 Nov 2011 13:51:06 GMT) (full text, mbox, link).


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