You mean, good bye using my bandwidth without my permission? That's good. And if I install a bittorrent client on my phone, I'll know to give it permission.
> such as companion apps for watches and other peripherals
That's just apple abusing their market position in phones to push their watch. What does it have to do with p2p?
It’s an example of when you design sandboxes/firewalls it’s very easy to assume all apps are one big homogenous blob doing rest calls and everything else is malicious or suspicious. You often need strange permissions to do interesting things. Apple gives themselves these perms all the time.
> That’s the main use case for p2p in an application isn’t it? Reducing the vendors bandwidth bill…
The equivalent would be to say that running local workloads or compute is to reduce the vendors bill. It’s a very centralized view of the internet.
There are many reasons to do p2p. Such as improving bandwidth and latency, circumventing censorship, improve resilience and more. WebRTC is a good example of p2p used by small and large companies alike. None of this is any more ”without permission” than a standard app phoning home and tracking your fingerprint and IP.
Oh, funny you should pick WebRTC. Back when I was still using Chrome, it prevented my desktop from sleeping because 'WebRTC has active peer connections'. With no indication on which page that is happening.
You mean, good bye using my bandwidth without my permission? That's good. And if I install a bittorrent client on my phone, I'll know to give it permission.
> such as companion apps for watches and other peripherals
That's just apple abusing their market position in phones to push their watch. What does it have to do with p2p?