Define "tough." Politicians and top tier academics, for example, are often very ruthless people, bred among wealth and generational security. They've never worked a 12h shift in a mine, but if you want to observe utterly pitiless mentalities or people that take being "judgmental" to levels you may have never suspected might exist, spend time among them. If they'll have you.
That’s true, getting spoiled by a rich and powerful family creates a whole another breed of human beings.
Initially, I was refering more to the lower classes, where overcoming challenges can thicken the skin. What I wondered was more the effects of babying a child that does not have everything from the start.
Could it be possible to counter it with another ML model that browses your feed?
For example, scraping your feed and presenting to you only the content that corresponds to some pre-defined labels (with a tiny bit of randomness to spice things up).
Although how could the automatic labeling work for videos from the user-end? Hashtags would be the simplest indicators, however also easily misleading.
If only somehow we managed to make social media uncool for the kids, that’s the most sure way they’d stay away from it.
I guess proper education on the real aspects of the social media phenomenon would be the real deal. For example, explaining how/why the companies use their algorithms to keep you in there; influencers only want to sell you a product; why posts/stories don’t reflect reality at all, etc.
But understanding all that would require quite some amount of emotional maturity from both the kids and parents themselves. Sadly, that doesn’t seem to be the reality at all, there are adults that still can’t see through the cracks..
I’ve been just thinking about the last point you made, on video games being more engaging than most other forms of media.
It’s quite weird how gaming is still looked down on by the general public. While watching movies and TV shows is considered to be “more mature” hobby, even though it requires less engagement. Wonder what the effects of binge watching are on the brain in the long term, especially compared to gaming’s. If we think about it the latter is much more similar to solving puzzles or reading.
> I always wondered how’s the procedural generation part of the game? Does it get repetitive fast?
Yes and no. They have been adding content and releasing free updates since release, I think the most recent one was this past march. I'm about a 100+ hours in and found out today that I'm missing half or more of the content because I was happy enough just exploring and figuring things out all that time that I didn't do any of the story.
that being said. There is definitely a feeling of repetitiveness across everything.
Makes you appreciate the fact that we have a staggering amount of different forms of life and biomes just here on earth...
Internet Historian made an amazing documentary on how the game's changed over the years [1]. They're still making massive changes to the game!
If it's been years since you played it, you should give it a try. There have been a lot of bug/crash fixes, new mechanics, even redoing some core game systems (I think they recently made some big changes to planet generation).
The parental love by default dictates us to create a good life for our children, which may result in too much comfort.
Do tough times indeed create stronger people? If so, how could that be incorporated into the gentleness of the modern pedagogy?
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