Defusal Manual Roblox
Defusal Manual Roblox
All wires from first to last position are identified from top to bottom.
3 wires:
● If there are no red wires, cut the first wire.
● If there is a white wire, cut the second wire.
● If there is a blue wire, cut the last wire.
4 wires:
● If there are no green wires, cut the first wire.
● Otherwise, if there are no blue wires, cut the second wire.
● Otherwise, if there are no white wires, cut the third wire.
● If none of the above apply, cut the last wire.
5 wires:
● If the color of the light above the module is red, cut the first wire.
● Otherwise, if the light is green, cut the second wire.
● Otherwise, if the light is blue, cut the third wire.
● Otherwise, if the light is yellow, cut the fourth wire.
● If none of the above apply, cut the last wire.
Wires
On the Subject of the Button
That big suspicious button is 100% safe!
Step 2:
61 Hex 6E
62 6F
a n
63 70
b o
64 71
c p
65 72
d q r
66 73
e s t
67 Table 74
f g u
68 75
h i v
69 76
j k w
6A 77
l x
6B 78
m y z
6C 79
6D 7A
Modules
Button 1:
● If the button’s label is under 10, X is 15.
● Otherwise, if the label is between 10 and 20, X is 20. ● Otherwise, if the label
Button 2:
● If the label is under 10, add 10 to X.
Button 3:
● If the label is under 10, double X.
● If none of the above apply, leave X the same and move on to the next step.
Button 4:
● If the label is under 10, double X.
Attention!
● Before concluding, take all the label values written down on the keypad buttons and
add them up. This value is Y.
● Divide Y by 2.
Now follow the rules below in order to see which order to press the buttons. The
numbers on the pictures below refer to the order you press the buttons.
Modules
Modules
On the Subject of
Binary
If 0s and 1s make up all code, then why shouldn’t they make up this
module?
Lit indicators are called 1s, unlit indicators are called 0s.
Read the following rules ONE BY ONE from TOP TO BOTTOM and follow the first one which fits.
8. If more than 5 lights are on, click red eight times. 9. If all the
number.
Decipher both pairs of numbers and multiply th e m together to get the answer.
A B C D E F G H I J
1 3 7 2 4 5 6 0 8 9
numbers, multiply both of them together. Then write the answer in the
If the light on the right side turns red, the answer is incorrect.
If the light on the right side turns green, you have successfully disarmed the module.
Press the red button the suitable amount of times before pressing the green button to
submit and disarm the module.
G B Y W
R
1 3 2 3 4
● Add up the numbers you get for display letters. The answer is X. ● Add up the
Attention!
If the end number is 0, just submit without clicking the red button. If the end number is
a negative number, submit without clicking the red button.
Column 1:
● If the 1st number is under 6, click red.
Modules
Follow the next few steps to see which order the remaining 3 buttons in each column
● If the 4th number is under 7, click the remaining buttons in first the 2nd, 3rd,
● Add the first digit of the pair of numbers to the second. This value is X.
● Translate the pair of letters into numbers using the table below.
A B C D
4 3 7 9
● After translating, add both the digits of the second pair together. This value is Y.
● Multiply X by Y to get Z.
● Z matches a colour. Refer to the table to find the correct color. (Z top row, Color
bottom row) (The dash symbol means “to”)
Needy modules can only be disarmed temporarily, and will reactivate after a random
amount of time. They beep when they are activated.
Modules
● Convert both tile colors into numbers using the table below.
Upon pressing the submit button, the light above the two tiles will turn either red or
green.
If the light is red, the answer in the text box is incorrect. Redo the module to try to get
the correct answer.
Modules
Use the table below to get which button you should press to disarm the module.
Refer to the serial number on the bomb for the following table. Read the table from
left to right and click the corresponding button if the condition is met.
The serial number is a string of 6 characters and can be found on the edges of the
bomb. It is most commonly found on the top.
The topmost display will ask you a question. Type the answer
in the text box below and press the green button to submit.