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Back in a few months, I'm networking an octopus
(
mas-bandwidth.com
)
1 point
by
gafferongames
9 months ago
|
past
|
1 comment
Sending millions of packets per-second with AF_XDP
(
mas-bandwidth.com
)
3 points
by
gafferongames
9 months ago
|
past
Planning server locations for your multiplayer game
(
mas-bandwidth.com
)
1 point
by
gafferongames
10 months ago
|
past
What is lag? Baby don't hurt me, no more
(
mas-bandwidth.com
)
4 points
by
gafferongames
10 months ago
|
past
Creating a matchmaker for your multiplayer game
(
mas-bandwidth.com
)
110 points
by
gafferongames
11 months ago
|
past
|
53 comments
The case for network acceleration in multiplayer games
(
mas-bandwidth.com
)
1 point
by
gafferongames
11 months ago
|
past
Choosing the right network model for your multiplayer game
(
mas-bandwidth.com
)
2 points
by
gafferongames
11 months ago
|
past
Creating a first person shooter with one million players
(
mas-bandwidth.com
)
5 points
by
gafferongames
12 months ago
|
past
|
1 comment
Creating a first person shooter that scales to millions of players
(
mas-bandwidth.com
)
2 points
by
gafferongames
on May 3, 2024
|
past
Writing highly scalable backends in UDP. The solution
(
mas-bandwidth.com
)
2 points
by
gafferongames
on April 14, 2024
|
past
|
5 comments
Writing scalable backends in UDP
(
mas-bandwidth.com
)
40 points
by
gafferongames
on April 9, 2024
|
past
|
78 comments
XDP for game programmers
(
mas-bandwidth.com
)
109 points
by
gafferongames
on April 4, 2024
|
past
|
88 comments
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