Hacker News new | past | comments | ask | show | jobs | submit login

this plugin has existed for over 20 years

14 years.

Regardless of how big the Mac market may be (its too big now to ignore and getting bigger)

Nu-uh. http://en.wikipedia.org/wiki/File:Operating_system_usage_sha...

because it seems like a race where both parties are running backwards.

http://www.time.com/time/health/article/0,8599,1925723,00.ht...




14 years

Sorry, you are absolutely correct the plugin itself came out in 1996 with the original software having been developed earlier by PenPoint.

http://en.wikipedia.org/wiki/File:Operating_system_usage_sha...

Not sure what that is supposed to prove, some would argue that that is a sizable chunk (bigger than Windows 7 currently). But that's really besides the point since the argument was that the people that matter are running it.


When you want to deliver video or games on the web then it's flash, period. There is no alternative, consequently adobe doesn't need to care about a few crying developers.

As you pointed out this may partly change at some point in the future with the HTML video tag, but that happens independently of happy or unhappy developers.


Yes, we all know this is the case, this is not novel information and I will in fact take it a step further and say that its not just games but just about any media products on the web where Flash is the only answer. For example, it is completely unrealistic to make a YouTube or Vimeo or even ESPN.com without Flash today.

My point is that they could have more than just the pure media market if they got their act together. Its never a good place to be when the only reason people use your software is because theres nothing else, and not because they actually like it. Additionally, assuming that there will never be an alternative is just silly. When your developers are unhappy, they will switch once its possible. The fact that Google Docs and similar apps are being done in JS+HTML should be scary to Adobe, if it isn't then they are frankly not very intelligent. Google will define the web tomorrow, and you better believe the second they can realistically go Flashless they will.

Again, all these same arguments apply on the standards side as well, they have dropped the ball and missed the same opportunities again and again, which is why Flash is still in the running (again, both survive due to eachother's weaknesses rather than their own strengths).

If Flash absolutely sang on every computer, it would be a much more difficult argument to make to go the standards route. Not necessarily impossible mind you, but certainly much harder. If it worked well and exactly the same on every computer, then its a hard thing to beat.


Mostly tuning in again to express my amusement over the downvotes from the (certainly large number of) flash haters. :-)

As for your points, yes, I didn't mean to argue any of that. Just wanted to set straight that from a business angle Adobe doesn't need to care about that 6% rounding error at this point.

They're waging a platform war which is different to, say, the browser war. Their dominance is so overwhelming that developers have no choice but use them, no matter how much it sucks - adobe knows that very well. That may not have been the reason for their consequent neglect towards the minority platforms from day 1. But not spending more resources today on remedying that situation is most likely a conscious decision (mixed with a bit of incompetence).

They know that making said developers crazy happy at this point doesn't help them one bit against the coming open standards. When the HTML video tag arrives then flash will be pushed out of the video niche, no matter how good it is or how happy the developers are.

Consequently there's simply not much reason for them to spend resources on making the OSX or Linux plugin better. Their focus is on the mobile market now, which is a battle that they really need to win if they want to maintain any relevance in the future.


Adobe doesn't need to care about that 6% rounding error at this point

I don't have any hard statistics but my anecdotal experience is that the developers of new, "Web 2.0" applications are more like 60% using macs, not 6%.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: