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Please read the post before making a comment on what you don't like about the game. He just used WoW examples to contrast with life lessons.

The #1 lesson is probably the most important to life success, "Don't start something you don't intend to finish." is another way to word it.

This is even more important to startups -- if you are constantly getting features half way done and then scrapping them you should spend time figuring out why.

Yes the "new feature" you thought of today might be better measured side by side than the one that is half way done, but is it better for the effort required?




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