Hacker News new | past | comments | ask | show | jobs | submit login

Why use Canvas over SVG for this? Is browser SVG support that bad?

I don't mean the to diss the project, it just seems more appropriate to use vector graphics for this.




The canvas API is vector graphics. The distinction is between retained (or "scene graph") and immediate mode APIs, not between vector and raster. And that's sort of an issue of taste. Some things are easier to code one way, some the other.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: