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I think you're massively overstating how bad HTML+CSS+JS are, but how do you feel about WebAsm + WebGL as the target?



I'd like to keep the DOM around and not have the web turn into an incomprehensible mess of canvas pixels.


The DOM is perfectly appropriate for modeling documents, and we should indeed keep it around and make use of it where appropriate, but documents aren't all we want to do with the web platform.




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