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Bitkeeper (the SCM that git was "inspired" from), claims good support for large binary assets

BAM solves this problem with a hybrid approach. BAM adds the concept of one or more BAM servers. Each BAM server contain all BAM data, but clones of the server (work spaces) contain only that data that the user requests. Typically this is the most recent version of each binary but in some cases it may even be less than that.

BAM has been successfully deployed in the game development space with great success. Game developers continue to enjoy the benefits of distributed work flow without the penalty of carrying all versions in every workspace.




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