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The other day I was studying 'dashboard' systems for ERP software and the like and it occurred to me how SimCity and Civilization type UIs would fit the bill (if only they worked on reality).



Remeber the old Caesar series from Impressions/Sierra?

It was ostensibly a city-building sim set in ancient Rome, but gameplay was more like a supply-chain logistics simulator. About 3/4 of the time spent playing was in allocating raw materials to production facilities and designing distribution networks for finished goods.

If Impressions or Maxis decided to start writing enterprise software, they'd probably dominate the market within a couple of years.


> If Impressions or Maxis decided to start writing enterprise software, they'd probably dominate the market within a couple of years.

Yes, if the enterprise software makers would compete on their software. They seem to compete more on having better sales teams.




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