IIRC, they always try to sell their consoles at a profit, unlike the other companies in this space. It's part of why the Wii was such an amazing success for them (combined with their successful Blue Ocean strategy[0]).
Could you elaborate on what you consider to be Nintendo's Blue Ocean strategy? I mean, I get that they've often tried to be first movers with e.g. motion control, is that what you're referring to?
Specifically, it's that they do stuff qualitatively that their competitors don't, to the point where they're not so much competing as they are the sole player in a brand new market.
I remember when the seventh generation came out, Microsoft did Nintendo's PR work for them by telling people that they can buy both a 360 and a Wii for the price of a PS3. That's right, they got Microsoft of all people to tell consumers to buy a Wii! Why did MS do it? Because the Wii is so qualitatively different from the 360 that they weren't directly competing.
Nintendo set things up such that nobody would ever ask "should I get a 360 or a Wii?" the way people would ask "should I get a 360 or a PS3?". Instead, they made it so a large amount of gamers wanted to get both a "normal" console and a Wii in the same way that people own both a console and a PC. On top of that, they also attracted people who would never buy a normal console because normal consoles don't appeal to them at all.
> On top of that, they also attracted people who would never buy a normal console because normal consoles don't appeal to them at all.
Sounds like me. I don't buy a gaming system to play games generally, I buy one to play the kind of games Nintendo makes and attracts to its hardware. That's why I still pull my Gamecube out to play SSBM from time to time, but have never owned a Playstation or X-Box, and have barely touched either of them. I haven't had a new system since GBA and Gamecube, but I think I'd enjoy the newer Nintendo systems more than the systems they were released next to.
[0] https://en.wikipedia.org/wiki/Blue_Ocean_Strategy