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It know this is late, but...

I really wanted to try Drop first, but that's probably never going to be ported to the Mac. (I have Parallels, but no Windows license to install it with.) I want to play "Devil's Tuning Fork" for a similar reason.

I now better understand the love Portal got. The final level (including the boss sequence) made up for most of the frustrations of the last couple of test chambers. According to Portal's commentary track, the developers realized that real time and complicated puzzles needs separation, and this game design made the last level much more enjoyable.




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