You don't often get the chance to build the infrastructure for a site that will (re)launch and have to immediately serve two million-plus users, handle a never-ending influx of real-time data from those users' actions, and support commenting, moderation and relationships across all of them and their actions.
That's the web site for Bioware's new Star Wars MMO, set in the KOTOR timeline: http://www.swtor.com/
Integrating live game data. Feeding it to the web. Letting people go crazy with user-generated content on it. For the two million players that EA wants, just to start. On Drupal 7.
The community is already huge. It's one of the biggest Drupal sites ever, and it's getting bigger every day. Come help me work on it.
BioWare is still looking for three senior Drupal or PHP developers, as well as a graphic artist and an HTML/CSS/JS developer, in Austin, TX.
They're contract jobs, so no relocation is provided for, but they're a year long, so you wouldn't have to look for something new right away.
If you apply, email me (vmiliano at that ___domain name) with your resume (and portfolio, if you're an artist) so I can put your resume in the hiring manager's hands.
Trapster - the largest mobile network in the world (yes - bigger than FourSquare / Gowalla / etc) is looking for a biz-dev guru. We funded, great office, adding 20 - 30k new users a day. Drop a line to jobs @ trapster dot com if you're interested in learning more - must be in San Diego area.
That's the web site for Bioware's new Star Wars MMO, set in the KOTOR timeline: http://www.swtor.com/
Integrating live game data. Feeding it to the web. Letting people go crazy with user-generated content on it. For the two million players that EA wants, just to start. On Drupal 7.
The community is already huge. It's one of the biggest Drupal sites ever, and it's getting bigger every day. Come help me work on it.
BioWare is still looking for three senior Drupal or PHP developers, as well as a graphic artist and an HTML/CSS/JS developer, in Austin, TX.
I'm an interaction designer for the web team, and the openings are here, under "Marketing:" http://www.bioware.com/bioware_info/jobs/austin_jobs/
They're contract jobs, so no relocation is provided for, but they're a year long, so you wouldn't have to look for something new right away.
If you apply, email me (vmiliano at that ___domain name) with your resume (and portfolio, if you're an artist) so I can put your resume in the hiring manager's hands.