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Ask HN: Does anyone use Nim language in production?
182 points by sharmi on May 27, 2017 | hide | past | favorite | 82 comments
How has your experience been compared to your previous tech?

How mature is the standard library? How abundant are third party libraries?




Judging by the upvotes there is a lot of interest in hearing answers to this question and yet there are few comments so far. I will share my thoughts but keep in mind that I am (extremely) biased as I am one of the core Nim devs.

> How has your experience been compared to your previous tech?

Previous to using Nim I was primarily using Python. This was a few years ago now, but recently I was working on a project in Python and found myself yearning for Nim. There were multiple reasons for this, but what stuck with me was how much I missed static typing. The Python project used type hints which I found rather awkward to use (of course the fact that we didn't enforce their use didn't help, but it felt like such a half-baked solution). Dependencies very often required multiple guesses and searches through stack overflow to get working. And the resulting program was slow.

As far as I'm concerned, Nim is Python done right. It produces fast dependency-free binaries and has a strong type system with support for generics.

Of course, that isn't to say that Nim is a perfect language (but then what is). For example, JetBrains has done a brilliant job with PyCharm. Nim could use a good IDE like PyCharm and with its strong typing it has the potential to work even better.

> How mature is the standard library?

To be honest the standard library does need some work. In the next release we do plan on making some breaking changes, but we always lean on the side of keeping compatibility even though Nim is still pre-1.0. Of course, sometimes this is not possible.

> How abundant are third party libraries?

Not as abundant as I would like. Great news is that you can help change that :)

The Nimble package manager is still relatively new, but you can get a pretty good idea of the third party libraries available by looking at the package list repo[1].

Hope that helps. Please feel free to AMA, I'd love to introduce you to our community.

1 - https://github.com/nim-lang/packages/blob/master/packages.js...


> Nim could use a good IDE like PyCharm

Yes indeed. I for instance can not wait Kotlin-native to materialize because... Because Kotlin has a usable IDE already. Nim is a great language, although rough on the edges. Add lack of libraries or need of wrapper generation to the equation, also add lack of a decent IDE.. I am privileged enough to have liberty of picking my battles so one of my requirements for getting work done is to also feel a pleasure doing it. Writing nim code in a notepad which has some IDE features that may or may not work (auto-complete from nimsuggest is really iffy, in source code of compiler especially) is suboptimal. Add debugging experience which due to various reasons is not greatest.. It is hard to justify using Nim over c++ or python. It is a shame though because language is really nice and with some polish it could be a great alternative to already established languages. Keeping fingers crossed for some brave soul coming forward and making IntelliJ plugin for nim.


I love the simple and clean syntax of Nim. The first time I was very impressed with vim was when I used a wikipedia xml dump parser. What would have literally taken days to complete in Python (atleast on my machine, and god forbid if it had crashed somewhere in the middle) was done in a few mins by nim (again on the same machine). I was blown away!

The one thing that concerns me a bit is that identifiers are partial case-insensitive right?

(That means only the first letters are compared in a case sensitive manner. Other letters are compared case insensitively and underscores are ignored.)

Does it hinder when you need to do refactoring?

Also, I work in vim, and grep for stuff when I need. I am not sure if autosuggests and locating definitions/usage for variables would work. I am sure I must be wrong as I believe the core developers would have thought about it :) I just would like to know how


Identifiers are "style-insensitive", so case changes and single underscore insertions don't actually change the identifier. There is exhaustive tooling such as nimgrep and ide support built into the compiler (such as find symbol at point equivalents) for helping when a convention is different. It is a strong philosophical position, but it does allow style consistency across a code base even when dealing with foreign symbols.


>It is a strong philosophical position, but it does allow style consistency across a code base even when dealing with foreign symbols.

Every language seems to have a bizarro decision that kind of breaks it for many people. This is Nim's. It could be worse, it could be "Who need's Generics? They're costly anyway", like Go's...


IMHO if such a superficial aspect is what's breaking it for someone, I'm thinking they're a bit hung up on trivia, the rest of Nim is really very good and other languages should copy it more. In practice the symbol thing really isn't an issue...


Wouldn't it have been better to just enforce one style over all nim code?


Seconded. Being able to insert an underscore and have the code still compile sounds like a strange design choice to me. dom96, could you write more on this?


A lot of people have this reaction, but I am still yet to find a single person that gave Nim a proper try only to decide that it is not for them because of style insensitivity.

It's definitely weird and I personally could take it or leave it. But don't let it dissuade you from trying the language.

The idea behind this feature is to let you choose which style you want to write code in.


This sounds like Python's significant whitespace: weird, off-putting for newcomers, but not actually a problem in practice.


Python's significant indentation is also off-putting for a lot of people who are no longer newcomers to the language. I think some people are also unhappy with its effects without realizing that the significant indentation is contributing to those effects, such as how significant indentation interacts with other language features to force trade-offs between some programming techniques and longer lines of code.

Code I write for work these days (not including Puppet config, which is Ruby, or shell scripts) is all Python, and I still dislike the significant indentation. I do not dislike significant indentation per se, but I do dislike some of its effects in concert with other language design decisions. I did have a knee-jerk negative reaction to Python's significant indentation by itself when I first encountered the language a long time ago, but I got over it when exposed more to a couple other languages with significant indentation where it felt less off-putting. For instance, I never had a problem with Haskell's use of the off-side rule for specific block types (though I'm far less familiar with Haskell in general than Python), and did not even realize the language used the off-side rule for a while because it blended so seamlessly and naturally with the "obvious" way to organize code in every case where the rule applies. To repeat and clarify my feeling on the matter, though, I still dislike the off-side rule in Python, because of its interactions with other language features.

I don't want to distract from Nim discussion to create a whole separate debate, so I may not respond to further questions on the subject here -- I just wanted to point out that significant indentation is not devoid of its trade-offs for the benefits some people enjoy. I understand that some people like significant indentation so much that the other concerns that arise might end up beneath their notice, and others may hate it just out of some stubborn attachment to the conventions of other languages, but it is worth noting that it really does come with trade-offs, and there are also many people who dislike it specifically for the effects those trade-offs have on their code, and that this is a perfectly valid and reasonable position to take (even for those who find it difficult to identify or articulate the specific, undesirable causes of those effects they dislike). There are problems in practice, but not problems so big that one cannot reasonably ignore them if one likes the positive effects of significant indentation.

My usual solution to the problems Python's significant indentation solves would just be to fire people who lack such attention to detail that they cannot learn to format code nicely, though. As such, the language enforcing it offers less benefit for me than it might for others.


> My usual solution to the problems Python's significant indentation solves would just be to fire people who lack such attention to detail that they cannot learn to format code nicely, though.

While I might not go as far as you here (firing), I think your underlying point about attention to detail is entirely correct and generally doesn't get the attention it deserves.

Lack of attention to detail re code style issues is probably an early (i.e. obvious) indicator for lack of attention to detail in other more important areas.

(Note: I say indicator, because it's entirely possible the developer just doesn't care about code style, or has a different preference, yet still has attention to detail for other more important areas)


yeah! That's exactly how I think of it.


Significant whitespace has some real benefits (enforcing proper indentation, no lines wasted for "}" or "end", etc) too.

Case insensitive and _ ignoring identifiers not so much -- they just add mental burden, encourage different styles in the same codebase, make things ungreppable without special tools, etc. And for what?

If the best one can say about a feature is "people still like the language despite it", it might be better to axe it.


> encourage different styles in the same codebase

Actually, case sensitive identifiers encourage this. If a library uses camelCase but your code base uses snake_case then you will be using a mix of camelCase and snake_case in order to use that library.

That is a real benefit and is entirely the point of this feature.


>Actually, case sensitive identifiers encourage this. If a library uses camelCase but your code base uses snake_case then you will be using a mix of camelCase and snake_case in order to use that library.

Which will be totally fine, as it involves different variables / things pointed at.

Whereas the "case/underscore insensitive" qualifiers lets you have 10 different versions of the same variable name, in the same codebase -- even without using any third party "library".

Besides, the problem of "third party library uses a different style" is easily solved by having a tool like go fmt that enforces a unique single style. End of story.


This. I can't count the number of times I've used two libraries with different casing just to have my own code end up as a mess of both..

I can see the point though that grepping, and things like editors which highlight the selected variable would have to take these rules into consideration. It's a valid concern but I feel the benefit of clean unified code is more important.


>This. I can't count the number of times I've used two libraries with different casing just to have my own code end up as a mess of both..

Whereas referencing the exported identifiers from the library with a different style than they are written with in the library's code sounds more satisfactory to you?


Yes, that way my code looks more like one entity than a mess of different things.

I can see why you are skeptical of it but once you've used it for a while it becomes second nature. And you can always mix if you want to. The thing is that you can choose how you want to do it. And there are extremely few cases where the casing actually makes the identifiers different (keeping it mind that the first character is type sensitive).


Significant indentation comes with trade-offs -- real benefits, and real detriments. I agree it's entirely understandable that a language designer would include significant indentation, such as Python's use of the off-side rule (even though I don't like it in Python).

Labels (e.g. variable names) coming with style insensitivity is indeed weird, and likely to be far more off-putting for many than significant indentation, though both put together will likely have even more of a negative effect on adoption, in my estimation.

I can imagine benefits to the style insensitivity, but I think those benefits could be had without a style insensitivity, and they come with trade-offs as well when you use style insensitivity to get those benefits (for instance, some typos could be ignored altogether by the parser, but cause the human eye to miss them or cause codebase searches to fail to find all instances of a label when using tools external to the language's implementation itself).

I think some of the benefits of style insensitivity are worthwhile, though, and should be pursued (by other means, preferably). For example, a language feature that allows one to define (with a single line of code, perhaps a pragma declaration) a standard for label formatting could be used to make library functions conform to your project's code style standards would be a much more palatable solution to the problem of alien code looking alien than style insensitivity, in my opinion. I think a (Proposed? In development?) feature of Nim -- syntax "skins" -- might offer exactly that, and it could result in effectively being able to turn off style insensitivity in your projects. If so, I would expect that to become the standard way to handle code style in Nim projects.


A code formatter/linter (similar to gofmt) would do the trick and prevent ambiguity.


> I am still yet to find a single person that gave Nim a proper try only to decide that it is not for them because of style insensitivity.

Unfortunately, it's unlikely that you can collect any meaningful data on how many people refuse to try it altogether (or put enough time into it for anyone in the Nim community to hear about it) because of style insensitivity.


Would it have made sense to have a way to specify a particular style per project, that would then be enforced by the compiler?


Perhaps, but I bet that would dissuade a very large proportion of people from trying the language.


The "style insensitivity" decision dissuades me much more strongly than some case sensitivity style enforcement in the language would.

It seems odd to me that Nim developers chose to go with that "style insensitivity" (which I would have predicted would be highly controversial and very discouraging for many, many developers) but indentation sensitivity (which is less controversial, but still more controversial than indentation insensitivity; shockingly large numbers of people dislike it, including me at least when combined with some other language features).

If the goal was widest possible appeal and adoption, those two decisions should have been swapped, I think. If the goal is related to some specific philosophical stance, however, I suppose every language developer who doesn't just want to recreate PHP or VisualBasic needs to pick the hill on which he or she is willing to die, and only time will tell whether it will be worth it.


The goal of any language designer is not to appeal to the widest possible group of people but to create a language that appeals to them. In this case style insensitivity is something that Araq wanted in his language and so he implemented it.


Compared to the horror of case insensitive identifiers?


A bit hyperbolic, there are loads of languages that are case insensitive.

Are you really only using case to distinguish different variables? That seems more error prone.


I write my Nim code in Vim. I've never had any problems with auto-suggests.

My Vim config for Nim can be found here: https://github.com/jboy/dotfiles/tree/master/vim (based upon https://github.com/zah/nim.vim , with a few improvements to my taste).

In particular, Vim syntax highlighting for Nim: https://github.com/jboy/dotfiles/blob/master/vim/syntax/nim.... and some convenient Vim mappings to jump around in Nim: https://github.com/jboy/dotfiles/tree/master/vim/ftplugin/ni...

I also use (and recommend) the CamelCaseMode Vim plugin with Python & Nim.


> Does it hinder when you need to do refactoring?

It has almost never been an issue for me and I don't use any case-insensitive refactoring tool. Just write variables in a consistent style and let completion help you stay consistent.


Because Nim has an excellent 'compiler service', the symbols can be identified at the AST level instead of the textual level. In practice, most code bases stick to some conventions, and the possible ambiguity is rarely an issue, in my experience


Is there a style guideline for nim like pep8?


There is! NEP-1 is what you're looking for: https://nim-lang.org/docs/nep1.html


Thanks for being honest with everything, I found this to be a very balanced answer.

What would you say are the advantages of Nim over a language like Go? I see a lot of similar "value add" statements.


Happy to hear that you found my answer balanced :)

> What would you say are the advantages of Nim over a language like Go? I see a lot of similar "value add" statements.

In all fairness I haven't given Go a proper try. But my main problems with it, based on what I've seen of it, are the following:

* Lack of generics

* Lack of exceptions

* I prefer the Python-like syntax of Nim

* Metaprogramming in Nim is fun and powerful

* Lack of (official) package manager


> Lack of exceptions

Go does support multiple return values, commonly (T, error). If you think about it for a while, you will realize a exception is just a type of return value.

Regarding generics, the more I used golang, the less I had a need for generics. Also, there is solutions if you insist, such as https://github.com/cheekybits/genny


Sure, they are, but they're sums, not products. Go's failure to acknowledge this leads to infecting every type with the Billion-Dollar Mistake in an effort to encode sums as products (and loses out on compiler checking of it, in the process). The syntactic aspect of exceptions is nice, but can be handled without compiler magic if you have nice syntax for monads in general.


> Go does support multiple return values, commonly (T, error).

Sure, and Nim supports multiple return values too. But having to handle this extra value at every function call seems like it would get old really fast. I don't want to worry about every single exception when I am prototyping for example. Also, without stack traces, how do I know where an error comes from?

> Regarding generics, the more I used golang, the less I had a need for generics. Also, there is solutions if you insist, such as https://github.com/cheekybits/genny

Indeed, like I said, I haven't used it much so perhaps I would be able to live without generics. It is still very nice that Nim offers them though.


> I don't want to worry about every single exception when I am prototyping for example.

You are free to ignore the returned error, so for example to compare with a situation where you would raise an exception in another language inside a function, but not wrap the call in a try-catch:

val, _ := funcThatCanFail()

> Also, without stack traces, how do I know where an error comes from?

Go does have stack traces


> exception is just a type of return value

No, they are part of the syntax. The compiler (in Nim and other languages) can track which exceptions are allowed to be raised in a procedure and which aren't at compile time:

https://nim-lang.org/docs/tut2.html#exceptions-annotating-pr...


And golang knows what type of error can be returned at compile time.

    type FatalError error
    func foo() FatalError {}


Nim does too. The exception tracking is performed at compile time.


    * Lack of generics
    * Lack of exceptions
I don't see these items as being shortcomings. Go is simple and simplicity is elegance, and simplicity is something that cannot be found in most modern languages. Just look what happened to C++, It has become more like C# and Java. Regarding Nim, I believe it's a nice language and I have done a few small projects using it but just like what I mentioned there are 10000 ways to do a single task and that sometimes is confusing.

BTW C/Go/lua are my languages of choice


Being fluent in Python and Go, I definitely prefer the explicit error handling in Go as opposed to the try-catch error handling in python where most of the time you can never really be sure of all the possible errors which can be thrown. I spent some time learning Haskell, and one of the points that stuck was that in languages with exception handling, a function will have some kind of declared result, but all the different exceptions which can be thrown are also basically alternative return values. Any caller of the function then has to know all possible return types to effectively handle all errors, but since most code doesn't document which errors might be thrown, it's a crap shoot. Functional languages basically force the return to always be the declared type, and go mostly follows this model.


Even though I don't like Go's explicit error handling, I think this is a very reasonable comment.

I don't like Go's explicit error handling because (1) I think it clutters up your main code path with error-handling logic, and (2) it forces you to always handle errors locally (even if that local code does not have the context to know how to handle the error) or return the error code through multiple layers of functions (back to where it can be handled).

That said, I completely agree that exceptions are also problematic. As you say, you can never really be sure of what exceptions can be thrown. Some languages have a "throw" keyword, in which you're meant to enumerate the list of possible exceptions; but of course, that's a headache to maintain, and is affected by inner code (such as library code) that might be completely out of your control or review. And when should the "throw" keyword be enforced, at compile time or runtime? And what should happen if the "throw" keyword's list of possible exceptions is violated?

Then of course there is the other problem with exceptions, the flip-side to being forced to handle an error locally: As your exception unwinds the stack, it might obliterate some local context that is needed to decide how to handle the error; or it might obliterate some local context that is needed to continue with your original task after the error has been handled!

The most interesting (and least broken) error-handling mechanism I've encountered is Common Lisp's "condition" system: http://www.gigamonkeys.com/book/beyond-exception-handling-co...

I see C++'s `std::set_new_handler` function [0] as C++'s less-capable equivalent to Lisp condition handlers. But the function invoked by `std::set_new_handler` lacks the ability to assess local context to decide how to handle the problem.

[0] http://www.cplusplus.com/reference/new/set_new_handler/

EDIT: I would love to see a language like Nim incorporate something like Lisp's condition system. Nim already offers "procedural types" (function pointers) [1] and closures [2] to capture variables from the enclosing scope. Nim even offers "anonymous procs" [3], to avoid the need to define new error-handling functions everywhere.

[1] https://nim-lang.org/docs/manual.html#types-procedural-type

[2] https://nim-lang.org/docs/manual.html#procedures-closures

[3] https://nim-lang.org/docs/manual.html#procedures-anonymous-p...


> That said, I completely agree that exceptions are also problematic. As you say, you can never really be sure of what exceptions can be thrown. Some languages have a "throw" keyword, in which you're meant to enumerate the list of possible exceptions; but of course, that's a headache to maintain, and is affected by inner code (such as library code) that might be completely out of your control or review. And when should the "throw" keyword be enforced, at compile time or runtime? And what should happen if the "throw" keyword's list of possible exceptions is violated?

This is something that Nim offers via the `raises` pragma[1]. It is enforced at compile-time and in my experience works rather well.

1 - https://nim-lang.org/docs/manual.html#effect-system-exceptio...


@dom96: what do you think about a Common Lisp-like "condition" system [0] in Nim?

[0] http://www.gigamonkeys.com/book/beyond-exception-handling-co...


> Go is simple and simplicity is elegance

Can we please let go of this meme? Many polyglot developers complain about the lack of generics, and how Go code ends up being more verbose and less expressive than languages like Python.

Things like interfaces and pointers to interfaces, structs vs slies and maps are not consistent.


>Things like interfaces and pointers to interfaces, structs vs slies and maps are not consistent.

Yeah, and inconsistencies are one of the things that make for a more complex language, not a simpler one. In fact, Go has generics, but they only work for magic, built-in types. I would argue that's less simple than just supporting generics, and building your standard library out of language features.


Than you. I currently work in python, so your answer is relateable. What do you think is the best resource to start learning Nim?

Edit: I just found from your profile, you are tha author of vim in action! I suppose that is where I start!


Edit edit: nim in action :)


Indeed, Nim in Action is a great place to start :)

Be sure to join us on IRC/Gitter as well if you have questions: https://nim-lang.org/community.html#chat-rooms


Vim? :)


> It produces fast dependency-free binaries

It does use glibc, right?


The little bit of nim I've done used musl rather than glibc.

I think it's moderately flexible to what is used because it transpiles to c first (afaik?)


Indeed. It compiles to C so you have a lot of flexibility. glibc/musl isn't much of a dependency (except when you compile on a newer glibc leading to issues [1]), but I am still amazed at how easily I was able to produce a cross-platform executable for Windows (XP+ !!), macOS and Linux[2].

1 - https://github.com/dom96/choosenim/issues/15

2 - https://github.com/dom96/choosenim/releases


I did, and do at my new place of work too. Usually for tooling, automation, etc. As of 0.17, I'm quite happy with the standard library, though I still think the Futures impl needs a bit of work.

I'm now using it extensively for a confidential computing and block chain project, which is quite exciting.


> How has your experience been compared to your previous tech?

Having used Python, Go, C, Perl, Java, Nim is a breeze to code in. Occasionally the compiler glitches and you have to delete nimcache. Very rarely it fails to compile something and you have to rewrite few lines differently. Not an issue. Build frequently to avoid any surprise.

> How mature is the standard library?

Not that much: it lacks examples and helper procedures that you would expect, yet I still feel more productive with Nim than other languages.

> How abundant are third party libraries?

Look at the packages. Most of the basic stuff it's there. For small and medium projects it's usually not an issue, occasionally I have to wrap functions from a C library.

If you are looking for big, fancy libraries like Pandas and Sklearn, they are just not there. Use Nim for tool and services instead.


> Very rarely it fails to compile something and you have to rewrite few lines differently

This is a huge issue. If you can't trust the compiler, it's not ready to be used for any function that is system critical.


That depends on the frequency. Even gcc has bugs, albeit more rarely than Nim. The great thing about Nim is that you can very easily get in touch with one of the developers (me or Araq) on IRC/Gitter.


Yeah I don't care if you guys were on site providing 24/7 support, im not going to use a language in production that can't be trusted to compile accurately.


Not myself personally, but I know this game was written with nim: https://impbox.itch.io/vektor2089.


Yep, impbox is extremely talented having won the latest Ludum Dare recently with Nim too[1] (A web version that uses Nim's JS backend also exists![2])

1 - https://ldjam.com/events/ludum-dare/38/smalltrek

2 - http://static.impbox.net/smalltrek/nicojs.html


Yes, my startup Object AI uses Nim code in production. We have in-house implementations of machine learning, computer vision & image processing code in Nim, using a library called "Nim-Pymod" to integrate with Python's Numpy: https://github.com/jboy/nim-pymod

(As you can see, I was one of the authors of that library in a previous startup. We haven't worked on Nim-Pymod in a while, alas -- I've been focused on the new startup! -- but Nim-Pymod is sufficient for our needs right now.)

Our webserver main-loops are in Python; our number-crunching ML/CV/img-proc code is Python extension modules written in Nim.

As a C++ & Python programmer, I'm a huge fan of Nim, which to me combines the best of both languages (such as Python's clear, concise syntax & built-in collection types, with C++'s powerful generics & zero-cost abstractions), with some treats from other languages mixed in (such as Lisp-like macros and some Ruby-like syntax). I find Nim much more readable than C or C++, especially for Numpy integration. I also find Nim much more efficient to code in than C or C++ (in terms of programmer time).

And Nim is a very extensible language, which enables Nim-Pymod to be more than just a wrapper. For example:

1. Nim-Pymod uses Nim macros (which are like optionally-typed Lisp macros rather than text-munging C preprocessor macros) to auto-generate the C boilerplate functions around our Nim code to create Python extension modules.

2. Nim-Pymod provides statically-typed C++-like iterators to access the Numpy arrays; these iterators include automatic inline checks to catch the usual subtle array-access errors. Nim macros are themselves Nim code, which can be controlled via globals, which in turn can be set by compiler directives; by compiling the Nim code in "production" mode rather than "debug" mode after testing, we can switch off the slowest of these checks to get back to direct-access speed without needing to make any code changes. (And of course Nim's static typing catches type errors at compilation time regardless of the compilation mode.)

3. Nim exceptions have an informative stack trace like Python exceptions do, and Nim-Pymod converts Nim exceptions into Python exceptions at the interface, preserving the stack trace, meaning you have a Python stack trace all the way back to the exact ___location in your Nim code.

Earlier on in our development of Nim-Pymod, there were some occasional headaches with Nim due to its in-development status. Occasionally the Nim syntax would change slightly and that would break our code (boo). We've also debugged a few problems in the Nim standard library. I suppose these problems are an unfortunate consequence of Nim having a small set of core devs contributing their time (rather than being supported by Microsoft, Sun, Google or Mozilla). Fortunately, these problems seem to have stabilised by now.

The Nim standard library is reasonably large, somewhere between C++ STL (data structures & algos) & Python stdlib (task-specific functionality). I recall that the stdlib could use some standardisation for uniformity, but I haven't been watching it closely for the last year or so.

Third party libraries are not abundant, aside from a handful of prolific Nim community-members who have produced dozens of fantastic libraries (eg, https://github.com/def- , https://github.com/dom96 , https://github.com/fowlmouth , https://github.com/yglukhov ).

I'm happy to answer any other questions about using Nim in production!


Being a hosted language (compiles to C/C++/Javascript) which are the biggest pains?

Is there any way to ensure type checking for the exposed interfaces in runtime? Let's say, exposing a function to the host language (C or Javascript) which accepts a String and then passing an integer in the host language.

Did you ever use the javascript backend? How is the experience having a shared code base among very different platforms?

How does interfacing to existing libraries look like? Any examples out there?

Does it really compile to C/C++ or just binary? If it compiles to code, then is it possible to write libraries for mobile platforms as well?


I've never used the JS backend or C++ backend, so I can only talk about the C backend.

With the C backend, the Nim code is transpiled to C code (surprisingly readable C code, as far as auto-generated C goes), which is then compiled to one of: a binary executable, a shared C library, or a static C library: https://nim-lang.org/docs/nimc.html#compiler-usage

In fact, Nim-Pymod relies upon the Nim->C->library compilation, because it uses the Python C API to produce Python extension modules: https://docs.python.org/2/extending/extending.html , https://docs.python.org/2/c-api/

If you want to see a shared C library produced by Nim, have a play with some of the examples provided with Nim-Pymod: https://github.com/jboy/nim-pymod/tree/master/examples It auto-generates the appropriate Python C API boilerplate functions around your Nim functions, then compiles the whole thing as a shared C library, exposing the auto-generated functions in the shared library.

Regarding runtime type-checking: Again, I can only talk about the C backend. The type checking provided by shared or static C libraries will be whatever the C compiler enforces... I haven't tested whether (or how much) this can be violated.

Nim-Pymod does auto-generate the Python->C type-checking code for you, so you can't (for example) pass in a Python string when an int is expected by your Nim function.


I've just started writing a few scripts I'd normally use Python for (no production) and have been impressed with the speed and binary sizes. Nim in Action (book) is really good and what is missing to get the beginner started. I'd like to see a PyCharm like IDE for Nim as well, but Vim seems to work well.


For those interested in "Nim in Action", its publisher, Manning has a 50% off all e-books sale going through midnight today (27-May). Use code `wm052717lt`.

Usually when they have this sort of sale on a holiday weekend, they spin up some new 50% off sale the following day, so check in again Sunday if you missed it today.


Here is another discount code for today: wm052817lt

Also here is my referral link (helps me when you buy via this link :) ) https://www.manning.com/books/nim-in-action?a_aid=niminactio...


Can't remember if I thanked you on here before, but nice book. I'm eagerly awaiting the print version to eventually show up at my house. Isn't it supposed to ship this month?


Thanks, I've tried the code on the linked page, but it didn't work. Luckily the older code wm052717lt did work.


Thanks, the code worked for me, even on Sunday.


Spin up VS Code and install the Nim plugin. Still not PyCharm, but damn close for my usage!


Thank you!


One outsourcing company named Xored have choosen Nim as their primary language few years ago, at least that is what a company owner have declared.


For those using Nim: how is the compile speed?


Very fast. I can bootstrap the compiler in under a minute. Compilation times are further reduced while developing thanks to incremental compilation.


Sounds great! What about debugging? I understand that Nim compiles to C/C++ so I am curious if I can use Xcode on a Mac and Visual Studio on Windows to debug the generated C/C++ code.


Noob question: differences between Nim and Crystal?


From the crowd-sourced intr feature table I initiated [1] it turns out light-weight threads is one of the the more prominent features that is only supported by Crystal, and not Nim.

[1] https://docs.google.com/spreadsheets/d/1BAiJR026ih1U8HoRw__n...


Good question, I wish I could give a good answer but I haven't looked into Crystal much.

One prominent difference is that Crystal compiles to LLVM whereas Nim compiles to C/C++ (and also JS).


Here's a small teaser of yet not fully released game: https://www.youtube.com/watch?v=3Hzhqjiz-Wo

> How has your experience been compared to your previous tech?

IMO. Comparing to C++, Objective-C, Java, Python, JavaScript, Python, D. Nim is an amazing language from its design standpoint. First, why we have chosen Nim for a pretty significant commercial project 2 years ago? Even though at that time Nim was not as stable as it is now, the main bet was on its hackability and compilation through C. That means a lot of things. E.g. we can fix some bugs in Nim ourselves, because the entry level is much lower than, say, with LLVM-based compiler. And if things go completely wrong and we can't fix them, we could use Nim's {.emit.} pragma to actually inject C code. A hammer of last resort :). As it turned out, there were some minor problems, but all of them were fixed pretty quickly either by our team, or by friendly Nim community. As for the language itself, it's simply amazing. These key points about efficiency and expressiveness are 200% true. But you can easily learn that from some simple pet projects.

> How mature is the standard library? How abundant are third party libraries?

The standard lib is OK, still could be polished a bit. We haven't had any critical issues with it. As for the third-party libs. Of course you can't be serious comparing Nim ecosystem to some more mainstream one, like js, python, go, you name it. During our project we had to reinvent a lot. There's an interesting observation though that things in Nim may be invented a lot faster than in aforementioned techs, but yeah, someone has to do it =).

To summarize. If you're thinking whether it is worth to start a real commercial project in Nim (the answer is of course YES! DEFINITELY! =), consider the following:

1. Of your products' 100% functionality how much can be done with third-party libs? If the answer is "you take ruby on rails, write a couple of lines of code, and done!" then unfortunately Nim is not your option yet. But if this is a game, or a backend with a lot of logic, an app with simple UI and a lot of business logic, there is a good chance that Nim is your option.

2. If this is embedded code (like firmware or driver) you'd otherwise write in C or C++, you should consider Nim in the first place.

3. If so happened that Nim is a good option for you (which is rather likely), make sure your team has one or two experienced developers which can handle unexpected issues. Such developers should be fluent with C/C++ and JS (if you're using Nim JS backend or asm.js compilers). They should know how stuff works for the case, when you need a lib which is not available in Nim, and you decide whether to bind an existing one from foreign ecosystem, or to write your own.

4. Don't be afraid of the fact that Nim is still pre-1.0. Minor things may break occasionally, but nothing that single developer could not fix in a couple of hours in a 100KLoc project. Such things happened pretty rarely in our case and they are becoming even less frequent as Nim develops.




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