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The catch is that you can buy an Apple phone everywhere, but for instance Google decided simply to not offer the Pixel in my country.

Also, they stopped updating my Nexus 4 long time ago, something that Apple does not with their devices.

Hence, I am not "succumbing to Google marketing" again. I have now updated to a Moto, which used to be a Google company. Let's see how long it takes to update...




Yes, the limited availability of Google Store and Google hardware in general is a huge failing of the company.

I really don't understand why they so commonly fail to bring best Android devices to markets with most Android penetration - they're practically giving the market share away to Apple's aggressive price cuts lately.


The reason is they simply cannot do it. It's very different shipping a high end phone in units of 100 million vs shipping a high end phone in units of 500,000.

This is why most android high end devices are really tiny market share.

They can't compete with Apple-- AT VOLUME. Apple's supply chain is where they are hugely competitive. This goes for Samsung etc.

So on android, genuinely high end phones are prestige items to make android look good, but the mass of android phones are low end cheap phones that can easily be mass produced.

Apple has been known to buy 10,000 prototype modeling machines and put them into production because they were the only ones on the market that could do a particularly manufacturing step that was needed for that model... google is never going to do that.

In fact, I don't think google has ever made any phones (excluding Motorola) themselves-- all the Pixels are rebrands of other makers devices.


The Nexus line are the phones that are manufactured by various other device makers. I think the Pixel is actually made directly by Google.


The Pixel is made by HTC.


But we still don't know (do we?) who made that pixel: https://en.wikipedia.org/wiki/Chromebook_Pixel


Google made that one.


My understanding is that it is not enough to ship the device to a country, you also need an very large ad push and deals with local operators in order to actually sell it.

However, it should be mentioned that the pixel was sold in even less countries than the previous generation ..

Google really need to step up its game.


Not having an ad campaign is an extremely poor reason to refuse to ship EU-wide when they ship to Germany. The operator excuse is not valid in the EU. The EU is supposed to be a single market.


I would really like to see Google take Oreo as an opportunity to set an example and push the pixel 2 with something like 10 years of support.

I am not holding my breath though


That's a pretty unreasonable desire. Technology changes so much in 10 years that it wouldn't be feasible to support a generation of phones for that long.

10 years ago was the original iPhone. How much of a money sink would it have been for Apple to support the original iPhone until now?


10 is almost certainly high. However, the rate of innovation does seem to have slowed down. To the point that all of my other devices from 5 years ago still act like new. My phone? Meh.

What will really kill this is lack of user servicable batteries.


I agree. I am very happy with my Nexus 5 and I intend using it until the hardware gives up.


For context, 5 years ago people were still using the iPhone 4S, as the iPhone 5 wouldn't be announced for another 2 months.


And yet, most PCs built 10 years ago can still run most modern software that is written for modern PCs.


Demonstrating how much Microsoft bends over to maintain backwards compatibility. Something that for all their other flaws they should be applauded for.


You mean the APIs. But I wasn't talking about those, but rather the hardware - the only thing that you need there is ABI (or at least API) stability for drivers. So you can pull the same thing off with Linux, as well. Basically, modern desktop OSes can run on decade-old hardware, although they will have reduced functionality due to some missing features.


Which is why the sales have dropped more than 30% over the last couple of years.

Obviously, OEMs don't want this trend to continue.


Okay, let's say 5 years. I'm still using my first generation Nexus 7, and it's still working fine.


There's no rocket science in maintenance support (eg security patches) for 10 years. That's the only thing that is necessary to keep the device usable.


All the apps on the app store will be written assuming more powerful devices with newer API versions.


That's not really comparable.. the ecosystem is mature now.

But sure I am going far with 10 years.. and phones would need serviceable batteries to last that long.


What ecosystem becomes mature after just 10 years? A hard drive 10 years after the first one was invented in 1956 looked like this[0]. Is that mature? Phones are mature compared to 10 years ago, but whatever they evolve to in the next 10 will dwarf them.

[0]: http://images.computerhistory.org/storageengine/1966_Ferrite...


The smartphone was invented long before the iPhone. This is 10 years after it went mainstream.

And in ten years that iPhone has not changed much, except that the CPU/GPU rapidly caught up to current standards. The only other dealbreaker toward using it today is 3G support, and that's a 9 year old feature. If the iPhone 3G had the same relative performance to 2008 desktops as the current iPhone has to 2017 desktops, it would probably still be viable.

Maybe 10 years is a bit too high, but we're talking about high end phones here. I'd be surprised if the actual hardware wasn't acceptable 7 years down the line.


or atleast ~4 years like iOS devices get.


iPhones now seem to be supported for 5 years now:

- iPhone 4s was supported from iOS 5 to 9.

- iPhone 5 receives iOS 10 updates, but will be out for 11, so iOS 6 to iOS 10.

- iPhone 5s will receive iOS 11. That makes iOS 7 to 11.


My Moto G3 (2015) came with Android 5.1.1, and got an Android 6.0 upgrade. That's it. It has had two or three security updates since then, but it's still Android 6.0.

Despite that, it's been overwhelmingly the best phone I've had: cheap even unlocked, stable, no bloatware, waterproof.


My Moto G1.5 came with KitKat and was starting to suck on Lollipop after an update caused incurable excessive battery drain and constant app crashes. LineageOS Nougat restored the old hardware to its former glory. You would do well to do the same. Lollipop/Marshmallow is a liability.


Reflect for a moment; what was the 'new' price of the Nexus 4 vs the 'new' price of the iPhone at the time?

A Nexus 4 was a 2012 phone with 2GB ram, and 8GB storage (entry model) https://en.wikipedia.org/wiki/Nexus_4

An iPhone 5 is the comparable year device. https://en.wikipedia.org/wiki/IPhone_5 It had entry specs of only 1GB of RAM, but 16GB of storage. The apps would also be native binaries instead of 'java' apps, meaning less storage was needed.

IMO what killed support on the older Nexus phones was /mostly/ the insufficient entry level storage.


IMO what killed support on the older Nexus phones was /mostly/ the insufficient entry level storage.

This is provably false. The Nexus 6 plenty of storage space (32GB or 64GB) and does not get Oreo. Google's Nexus policy is to provide security updates for 3 years (or 18 months after the device stops selling, whichever is longer):

https://www.theregister.co.uk/2017/05/01/google_eol_for_nexu...

Also, the average Android app size is smaller:

https://sweetpricing.com/blog/2017/02/average-app-file-size/


I thought the reason is Qualcomm not giving what it takes to support a newer firmware on their soc. I have a Nexus 5 on lineage and I'm on Linux kernel 3.4.0.


Yes but Lineage OS can indefinitely support a fair chunk of Android 7.x on an old kernel without official help from Qualcomm.

Google chooses not to with AOSP past a timeframe.


The iPhone 5C with 8GB storage is still supported by Apple. Although not for much longer as it won't support iOS 11, and the OS takes up almost half the space on the phone.


not to diminish the rest of your argument, but my understanding is that java apps should be smaller than native apps (not significantly, since a huge part of apps' storage requirement is for assets, not code)


My experience around this time was that Android apps where much much smaller than similar iOS apps. Somewhere on the order of a 10x difference for apps without a lot of assets.


I'm sure 1GB for iOS is comparable to 2GB of RAM for Android.


This round of updates for Moto will be interesting, as it has a light skin. Completely dependent on Lenovo ownership, and they haven't been making the best choices lately.


My Moto X Pure (2015) has no carrier relationship and a very lightweight Android skin. It's still running Android 6.0.

I can't imagine them putting in development resources when they could just sell you a new phone.


FWIW, I still get security bugfix system updates on my 2015 Moto 3G, as recently as two months ago. Here's hoping they keep up this level of support.


Supposedly Lenovo has mentioned that future devices will drop even that skin.




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