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> Increased number of games is simply because it is close to zero-effort for most game engines to press the button and deploy to Linux Steam.

It's far from zero effort. Besides, engines are making Linux support easier, is also driven by demand. But hey, legacy execs would rather talk about how Linux gamers don't buy games, instead of actually making games for Linux.

See https://twitter.com/icculus/status/923201260819550209




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