They are still using bitmapped graphics under the hood, which explains some of the limitation. The community has shrunk, which means there's no one to take them to the world of vector. However, Pharo people are implementing a new vector engine called Bloc.
>They are still using bitmapped graphics under the hood, which explains some of the limitation. The community has shrunk, which means there's no one to take them to the world of vector.
Most (all?) commercial OSes don't use vectors for their GUIs either.