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Yeah no kidding, choosing a GUI framework is pretty difficult task... all of them suck for a different reason :-).

I'm using cljfx these days and really enjoying it. For desktop apps I think it is a great choice [1].

The approach described using Godot could work well depending on the type of app, I think. For instance, this commercial app [2] is built using Kivy [3], which basically draws the controls using sdl+openGL, so a similar kind of setup as the Godot one described in the OP.

1: https://github.com/cljfx/cljfx

2: http://www.yeco.io/

3: https://kivy.org/#gallery




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