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> My main gripe is that they're behaving as if they're bringing value that the developers are riding on, when in reality nobody would buy iPhones if it weren't for the value that many developers are bringing to the platform, often at no cost to Apple.

Counterpoint: the consistency, convenience, and safety of the App Store and broader iOS platform is part of why so much money is spent there.

[EDIT] but yes I think their cut should be lower. They are definitely delivering a ton of value to developers, though, and part of that is created precisely by some of the restrictions that developers love to complain about.




> Counterpoint: the consistency, convenience, and safety of the App Store and broader iOS platform is part of why so much money is spent there.

This is a really interesting point. Whether this is the reason or not for me, but I make and sell apps on both platforms and the identical app, identical price sells 4 or 5 to 1 on iOS vs. Android.


The times I've seen numbers on this from the business side, from biz-intel sorts of places (think, Gartner), the figures are crazy-unbalanced in favor of Apple. Way more spending per device (not tens of % more, but an integer multiple more), larger fraction of time spent in apps (as opposed to the browser, or basic phone use like texting or calls), and on top of that way more time using the device period. My guess: some of that's demographics, some of it's how pleasant/usable the OS and device are, some of it's how consistent and safe-feeling the spending-money experience is.




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