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Fantastic work on miti! Looks like it could be a game changer for modular systems especially, but in general just having a single "brain" control all your synths in a way thats as readable as this would be great.

Out of interest, are you aware of any language, framework or environment that includes sound synthesis as well, essentially making it an all-in-one?

I do wonder if I'm asking too much, since Supercollider already exists but I'm not much a fan of using it because of how verbose it is and I'm a little bit upset it uses its own language (so I couldn't import more generic modules), but its worth asking anyway. My current plan is to use a non-livecoding module for an existing language, since the ability to change on the fly isn't important to me




Thanks!

I think SuperCollider is the best out there. It's syntax is weird yeah but you can use OSC to talk to anything else (this could easily be added to miti as well). Really I don't think a really good all-in-one exists there are lots of things that do all, but none do all as well as something that just does one thing.


Oh sorry, I didn't mean all-in-one as in it can do everything, just that it can handle synthesis and composition. I guess "batteries included" might be a better term, what I really meant was something that needs no external sources for either sound or sequencing, you can make a track from start to end without needing to use something else.

Of course, supercollider does indeed fit this role, but as I've said I do have problems with it. Currently I'm looking at using a generic language, with some synthesis and composition modules. Suprisingly, game frameworks (e.g. Love2D) are looking promising for this, so that could be good, if a little bit overkill.




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