Yes, IIRC they are called leaderless protocols where you have more than 1 writer at a time. When there's a conflict you either let the user resolve (slow) or you pick a default resolution strategy. For example, LWW (last write win) simply accepts the last write.
It's been a while since I read "Designing Data-Intensive Applications" though, but there's a chapter on that.
It's been a while since I read "Designing Data-Intensive Applications" though, but there's a chapter on that.