All the tabletop-simulator LUA calls are pretty well documented, so I don't think it would be too much of a stretch for someone to literally implement tabletop-simulator compatibility (aside from it being a bunch of work).
Tabletop sim is developed very slowly (it seems to be mostly abandoned) and honestly has a lot of pain points, so this seems like an obvious place where an open source project can "embrace, extend, extinguish".
I think currently tabletop-club is missing the ability to download generic assets from the web though. The instant they do they can take advantage of all the existing tabletop-simulator online assets, which would be very exciting even if most of them are questionable from a copyright perspective.
Tabletop sim is developed very slowly (it seems to be mostly abandoned) and honestly has a lot of pain points, so this seems like an obvious place where an open source project can "embrace, extend, extinguish".
I think currently tabletop-club is missing the ability to download generic assets from the web though. The instant they do they can take advantage of all the existing tabletop-simulator online assets, which would be very exciting even if most of them are questionable from a copyright perspective.