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But it depends on how crazy your house rules are.

It certainly would not be shocking to see some (scripted) Ticket to Ride implementations on TTS-like platforms to have say aggressive auto-snapping when trying to place trains (to help keep things neat and legible, as fine placement control in game is far more difficult than IRL), which may hamper a house rule that adds a new route not marked on the board (as pieces could snap to a different nearby route).

Alternatively it may instead have some feature to automatically place trains of your color (from your designated stash area)) along a selected route, without otherwise restricting placement, but that might still make certain house rules rather inconvenient in comparison.

Or on the cards side, it would not be at all shocking for some scripted implementations to automatically handle some aspects of the face up drawing pool. But of course, this won't necessarily mesh well with house rules that vary the size of the pool.

Unscripted versions may still be slightly inconvenient if pre-provided zones are used that don't match up with what your house rules want, but pure parts only implementations with no helpful pre-setup can also be obnoxious even if they are the most flexible. (And even then I'm not convinced that say someone's insane house rules involving train piece Jenga will necessarily work as desired!)




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