I think it comes off as a lot more immersive. Look at the woman bowling. The ad really makes it feel like she is bowling and throwing the ball that is 1:1 with the screen (more than the actual game tbh). Compare it to the images of the guy jerking his arms around the one minute mark. The bit of the japanese dudes just stepping back and helping themselves to lemonade in t he background is funny and smart as hell.
We don't see what the VR guy is doing. He is alone while doing it. The content they do show is clearly fake, like the dnd.
High fidelity motion tracking has a lot of disadvantages tbh. Like wii bowling. You can't waggle the ball in front of you. It more or less just detects your swing. It does feel your toss is... "real" because if you don't do it the intended way it just doesn't work and if you do it right, it works great. See the number of VR games that try to implement awful "throwing" mechanics where it's just you releasing an attachment to the ball and letting the physics do the rest. Hard problem.
https://www.youtube.com/watch?v=NTsF_v66HhI
I think it comes off as a lot more immersive. Look at the woman bowling. The ad really makes it feel like she is bowling and throwing the ball that is 1:1 with the screen (more than the actual game tbh). Compare it to the images of the guy jerking his arms around the one minute mark. The bit of the japanese dudes just stepping back and helping themselves to lemonade in t he background is funny and smart as hell.
We don't see what the VR guy is doing. He is alone while doing it. The content they do show is clearly fake, like the dnd.
High fidelity motion tracking has a lot of disadvantages tbh. Like wii bowling. You can't waggle the ball in front of you. It more or less just detects your swing. It does feel your toss is... "real" because if you don't do it the intended way it just doesn't work and if you do it right, it works great. See the number of VR games that try to implement awful "throwing" mechanics where it's just you releasing an attachment to the ball and letting the physics do the rest. Hard problem.