This really is technology wrapped up in an experience that feels magical. I'm decently familiar with the state of the HMD industry and I reckon they're a solid 5 to 7 years ahead of Meta in terms of processing power and display tech, not to mention all the ancillary details you have to get right to deliver a convincing AR experience like lens adjustment (they demonstrated a crazy 2D motor controlled carriage for centering the screens, no doubt automatically driven by the eye tracker without user intervention)
I guess the only real bummer is the high price -- all those optical components can't be cheap at this scale -- and the short battery life which really can't be solved without either a serious breakthrough in power efficiency (which apple is on the frontier of), battery density (likely same) or sacrificing visual fidelity (not in Apple's ethos). I don't mind the external battery pack, actually; hopefully it results in a well balanced headset.
I wonder if they're going to do in-person demos at the Apple store. I might have to go check it out.
I guess the only real bummer is the high price -- all those optical components can't be cheap at this scale -- and the short battery life which really can't be solved without either a serious breakthrough in power efficiency (which apple is on the frontier of), battery density (likely same) or sacrificing visual fidelity (not in Apple's ethos). I don't mind the external battery pack, actually; hopefully it results in a well balanced headset.
I wonder if they're going to do in-person demos at the Apple store. I might have to go check it out.