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I've always thought the killer feature to get people to start using AR/VR wasn't games or social experiences, but just a bigger screen for web browsing, Excel, dashboards and a bunch of other boring software.

Honestly, I'm not sure how Vision Pro product stacks up to what Apple says, but the marketing shows that Apple has clearly figured it out.

> I was initially a skeptic of widespread adoption of VR. I'm not sure that it's going to be the next smartphone. However, if it gets more comfortable and the price point goes down, I could see it being a replacement for traditional desktop monitors. Instead of paying $1k for a 27-inch display you get as many large screens as you want. That seems probable to me.

>

> I know that sounds awfully boring and mundane, but that probably comes way before other applications. After all the original iPhone was just an iPod you could make calls with.

https://news.ycombinator.com/item?id=33358495




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