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Not really an open market when one company has as large a share of sales as steam. Valve may have a different ethos from Apple, but both agree on principle of extracting monopoly rents.



> but both agree on principle of extracting monopoly rents.

Steam’s competitors like GoG also take 30% so maybe it’s a reasonable price for the service they provide? Only companies like MSFT or Epic can charge less since their stores are heavily subsidized.

Of course as long as games remain available on multiple storefronts it will remain a winner takes all market and Steam does have a significant moat (though not in any way comparable to Apple) due to it’s social features.

At the end the existence of Steam/(other centralized storefronts) seems to benefit both consumers and developers compared to any alternative option (less risk for consumers = higher long term revenues or developers)




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