I repeat: the jump from 1989 to 1999 was mind blowing. From 2001 to 2021, resolution and 3D capabilities among bigger image and video sizes, but nothing revolutionary.
Even less from 2001 to 2011, save for mutiple core machines and 1280x720 machines everywhere.
A proper comparison would be having, in 2021, automatically fully walkable street view cities in 3D generated on the fly and not a clone of Cryo engines/stereographics 360 degree images which could be done back in the day with Flash Player and a Pentium MMX@233 and a 16MB accelerator. What today we are doing it's to enforce the requeriment to have at mininum a C2D and a GL 2.1 accelerator to properly run in JS something we could do in Pentium III at crazy speeds.
No, there's no proper improvement there, but trivial linear scaling. Nothing like Amiga OS 2.1 playing m68k games-> Pentium III PC's with Quake 3 Arena.
I repeat: the original comment was about a system with 16MB RAM total. You're then suggesting all that memory on just another accelerator card in addition to like 128MB+ of system memory.
I repeat: my original comment was about how useful a computer with 16MB total RAM would be compared to my needs today. And sure, at an extremely crappy near not useful level a PIII with a GeForce 256 and 256-512MB RAM can technically do most of the things on this list. I'd probably say to have the experience I'm really looking for, an experience that would actually have me use these things on a normal basis, I'd probably want closer to 512-1GB RAM. I didn't really like editing family photos until I had a 512MB system. And yeah, I'd agree it's a lot of incremental improvement since then. But that incremental improvement brought a lot of those features from a "do this rarely" to "do this several times a day, nearly every day".
But still, this ignores the original comment. I repeat: they were talking about a 16MB system. Not a 256MB system. Especially not something with 16MB on an accelerator card alone. You'd agree the experience you're talking about just isn't practically available on a 16MB system?
Even less from 2001 to 2011, save for mutiple core machines and 1280x720 machines everywhere.
A proper comparison would be having, in 2021, automatically fully walkable street view cities in 3D generated on the fly and not a clone of Cryo engines/stereographics 360 degree images which could be done back in the day with Flash Player and a Pentium MMX@233 and a 16MB accelerator. What today we are doing it's to enforce the requeriment to have at mininum a C2D and a GL 2.1 accelerator to properly run in JS something we could do in Pentium III at crazy speeds.
No, there's no proper improvement there, but trivial linear scaling. Nothing like Amiga OS 2.1 playing m68k games-> Pentium III PC's with Quake 3 Arena.