Over at Techdirt, a site I've been reading for a half-decade and contributing to for nearly a year, IP issues compose probably 80-90% of the posts. The reason I inserted that particular paragraph was to head off discussion centered around rehashing multi-national licensing nightmares and instead get some sort of explanation as to why this isn't being fixed faster.
Obviously, there is a multitude of systems already in place and extricating ourselves from this won't be easy and won't happen quickly. But rather than working to streamline these processes, representatives of content industries are spending a great deal of their time (and lobbying power) trying to do the impossible: stamp out piracy.
Agreed the piracy issue is a red herring; it's an emergent side-effect of the unavailability of cheap, convenient legal purchase options. But it's also one that is popular with the folks who fill boardroom seats at the top, who tend to be old and anxious about hot new technologies that they don't understand.
And that in turn is an emergent side-effect of the wave of media conglomeration that happened in the 1980s, as large publishers went on acquisition and merger sprees and ended up as part of huge groups within a handful of large cross-media multinationals.
What they urgently need is some sort of cross-licensing agreement, but I'm unsure where it's going to come from ...
(Reply cut short due to urgent business IRL. May be more to say later.)
"What they urgently need is some sort of cross-licensing agreement, but I'm unsure where it's going to come from ..."
Yeah, that's the issue. Here's my pipe dream. Someone at one big studio/label/publishing house stands up and says "This is ridiculous" and begins a Sherman's March to Sea on the existing system and streamlines it using common sense and ass-kicking.
That's my dream. I wish they would, while they still have the money and power to make it happen. Of course, that still doesn't address the problem that the industry heads and the artists have very different ideas about what's equitable. So, that's another issue. The industry doesn't have a great track record on treating its artists fairly so in all likelihood any slash-and-burn revamp would likely heavily skew in favor of those at the top of the heap, much as it does today.
A very slim possibility exists that this revamp, though heavily skewed, would still end up being a net gain for most, if not all of the artists working within that system.
What gets me is that they have still have massive amounts of power and money and they're using it all to play a largely defensive battle. Being the last to market, so to speak, isn't going to help them take control of the future. I understand that you can't suddenly yank an ocean liner into a tight 90-degree turn, but you also can't avoid icebergs (to continue this awful metaphor) by waiting until it's tearing chunks out of the hull before making your move.
Obviously, there is a multitude of systems already in place and extricating ourselves from this won't be easy and won't happen quickly. But rather than working to streamline these processes, representatives of content industries are spending a great deal of their time (and lobbying power) trying to do the impossible: stamp out piracy.
Agreed the piracy issue is a red herring; it's an emergent side-effect of the unavailability of cheap, convenient legal purchase options. But it's also one that is popular with the folks who fill boardroom seats at the top, who tend to be old and anxious about hot new technologies that they don't understand.
And that in turn is an emergent side-effect of the wave of media conglomeration that happened in the 1980s, as large publishers went on acquisition and merger sprees and ended up as part of huge groups within a handful of large cross-media multinationals.
What they urgently need is some sort of cross-licensing agreement, but I'm unsure where it's going to come from ...
(Reply cut short due to urgent business IRL. May be more to say later.)