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Install count and hardware based DRM in games is notoriously bad. Reports of "I changed a graphics card and now the game is locking me out" are as old as time.

It is a solution that can be done more, or less, correctly or fairly. But the problem is that it is easy to get it wrong, it is easy to implement this incorrectly.

Given how slipshod and slapdash these announcements and responses and walkbacks have been, you can't really have any faith that they will fall into the "right" side of things.




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