I don't know why. ffmpeg is rock-solid. Modern CPUs are good enough that you can basically handle 1080p without touching accelerators.
Multi-threading is not impossible to get right in C++. So why do they all crash?
Image/photo editors never crash (or so rarely), same for most modern audio editors / DAWs and the later can use an awful lot of memory too.
But using Davinci Resolve in an old cpu (as in 2012 cpu) it is a complete pain.
If you've got a faulty RAM chip, a memory-intensive use like video editing will reveal it. And it usually does so by crashing.
I don't know why. ffmpeg is rock-solid. Modern CPUs are good enough that you can basically handle 1080p without touching accelerators.
Multi-threading is not impossible to get right in C++. So why do they all crash?