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Your model is only as good as the environment and data it's trained with.

Gaming physics change all the time. I find it hard this "generalist AI agent" can play with a constant shifting gravity in XYZ for example. It does however offer a good training space for real world where gravity and other physics mechanics are consistent.




Humans can very quickly pick up a new game and have strong priors on how to move, how to interact with the world etc. so its not unreasonable to expect an AI to be able to do the same




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