As consoles get faster, accurate emulation becomes harder, but high-level emulation becomes much more accurate: programs get higher level, more dependent on library functions and (much) less on exact timing; hardware gets more uniform and programmable.
The Dolphin Wii emulator isn't perfect - it has the obscure bugs mentioned in the article - but unlike SNES emulators, it doesn't have a lot of game-specific hacks.
The Dolphin Wii emulator isn't perfect - it has the obscure bugs mentioned in the article - but unlike SNES emulators, it doesn't have a lot of game-specific hacks.