> Among non-professional players, it is really common to see game play being not as exciting as before because there's now an easy way: just memorize and copy what the AI does
This is just… not true.
Unless one is playing at high dan ranks, it’s trivially easy to induce a “memorized sequence” that your opponent either will not have memorized or will leave them with a situation that they don’t understand well enough to capitalize on.
The “slack moves” in the openings that pros talk about are often worth 1.5 points or less (often a fraction of a point), and that assumes pro-level follow up.
This pro-level follow up is laughably rare outside of strong amateur dan levels and pro levels (and even within those ranks there are substantial differences).
This is just… not true.
Unless one is playing at high dan ranks, it’s trivially easy to induce a “memorized sequence” that your opponent either will not have memorized or will leave them with a situation that they don’t understand well enough to capitalize on.
The “slack moves” in the openings that pros talk about are often worth 1.5 points or less (often a fraction of a point), and that assumes pro-level follow up.
This pro-level follow up is laughably rare outside of strong amateur dan levels and pro levels (and even within those ranks there are substantial differences).