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UWB (at least as used by Apple, i.e. without using angle-of-arrival techniques) only provides precise distance as well. The rest is done on the iPhone using ARKit and trilateration.

Since Android supports UWB [1] (depending on the device of course), I don't see why they couldn't support the same feature.

[1] https://source.android.com/docs/core/connect/uwb




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