UWB (at least as used by Apple, i.e. without using angle-of-arrival techniques) only provides precise distance as well. The rest is done on the iPhone using ARKit and trilateration.
Since Android supports UWB [1] (depending on the device of course), I don't see why they couldn't support the same feature.
Since Android supports UWB [1] (depending on the device of course), I don't see why they couldn't support the same feature.
[1] https://source.android.com/docs/core/connect/uwb