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Strongly disagree. A price of $9.99 may seem “quality “ to you, but may be out of reach for many people (including, but not limited to, those who are not in developed countries). I’d rather have a lower priced item that allows people to pay a lot more at the time of purchase or perhaps a reminder (not annoying, and only once) to donate/pay more on reaching a certain level.

A price of $3 may be an impulse buy for some people, while a price of $9.99 may be a pause to evaluate that against other purchases.

Customers with higher disposable incomes can be targeted with additional content (DLC) or digital merchandise.




Steam allows for adjusted pricing based on country. It is common for games to cost more in US/EU versus other regions.

Additionally, and perhaps perversely, much of a games sale volume tends to be generated during seasonal promotions (Steam Summer/Winter Sale, etc).

Pricing a game at $3 doesn't give you anywhere to go in terms of a discount.


>I’d rather have a lower priced item

That’s what every customer wants. But game companies that sell at $3.99 don’t tend to release many high-quality sequels.




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