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What market are you targeting 3 to 6 mil a year is amazing for a solo startup.

I'm basically a hobbyist game dev outside of work and games are just so risky as a business.




- AI (sell them shovels)

- Hospice

Games should be developed for fun. I would totally fund game development with profits from another venture.


I figured solo game devs were more in it for passion rather than anything else. The Choo Choo Charles guy has an interesting YT video on his dev/launch procedure. He basically spent 4 months full time advertising his game after he finished developing it.




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