I believe they cannot just toss a coin - there has to be an element of skill - so they are using a "digital archery" approach.
The user sets a time in the future, and then later must come back and click a button as close to that time as possible. Then users are ranked by the delta between their target time and actual time.
The user sets a time in the future, and then later must come back and click a button as close to that time as possible. Then users are ranked by the delta between their target time and actual time.