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I am building my very first computer game, Tungsten Moon, a VR+desktop spaceflight simulator with realistic physics and engineering, inspired by Orbiter, Eagle Lander 3D, and a little bit of Subnautica: https://tungstenmoon.com/

I am using the Godot engine: https://godotengine.org/

The playable demo is already available today on Github: https://github.com/Eccentric-Anomalies/Tungsten-Moon-Demo-Re...

We're releasing the demo on Steam for the first time in a few days, followed by an early access version probably in October: https://store.steampowered.com/app/3104900/Tungsten_Moon/




This touches close to an idea for a space game I have. Looks really interesting. I shall check back in for updates.




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