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If every layer of abstraction and emulation is set up to allow it to pass through. It still seems really impressive to me, like lining up a bunch of targets and shooting an arrow through to get multiple bullseyes or something, haha.



Hardly, the benefit of binary is if everything lines up once, it always will. It’s not an analog world with pesky things like wind resistance.


Maybe if you happen to own the control stack from hardware, OS, drivers, to client software and are willing to never change any of it once you get things lined up.


It’s not really all that hard


Would you say this is not impressive work? Or how come you're saying it's not hard?


It’s just exposing a couple bits in ACTLR_EL1 to userspace, nothing to it really




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