I played through the entirety of Elden Ring and its DLC on my macbook pro through GPTK which is a pretty modern and demanding game. Don't think that would be possible on asahi.
That’s true, but many titles are 32bit and Apple removed 32 bit support, causing these titles not to run. It’s a real bummer, because there is no technical limitation.
Yes. Haven’t tried those games, but on apple silicon whisky app emulates with gameporting toolkit + wine/proton. For intel silicon I think it was also possible but not sure.
> FTA: "While many games are playable, newer AAA titles don’t hit 60fps yet."
You’re lucky to get 60fps playing a fairly undemanding game on MacOS, even on hardware that is otherwise a dream.
For example, Baldur’s Gate 3 is barely playable on my M3 MacBook Pro at well below native resolution with all settings turned down. It’s a brilliant game but hardly cutting edge graphically.
Wine is wonderful and with Valve's help it only got better.
But why would gaming on a mac be better? Maybe one day, but for now:
FTA: "While many games are playable, newer AAA titles don’t hit 60fps yet."