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"debug" was a poor choice of word on my part. It's not about debugging, more about following the logic when the program is read by a developer.



That's fair enough, though again, interactive debugging can really help with understanding what's going on by just stepping through the call as it happens - just click "debug" on the test and play around with it.

But I'd agree the issue is real, and we're discussing mitigation of it, and whether it's sufficient. It's definitely possible to turn your code into aspect-oriented programming hell with careless use of signals, hooks and the likes.




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