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Agreed. I bin this with other “rules lawyering,” which usually feels unfair, uninteresting, and unsatisfying.

It’s why puzzlemaking a truly challenging and impressive skill. It must be fair, a challenge, and obvious in retrospect.

I think it’s why the twist in Bioshock worked so well for me: it was right there in plain sight numerous times, while other twists in mystery games/films elicit a groan.




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