Claude 3.5 has been fantastic in Windsurf. However, it does cost credits. DeepSeek V3 is now available in Windsurf at zero credit cost, which was a major shift for the company. Great to have variable options either way.
I’d highly recommend anyone check out Windsurf’s Cascade feature for agentic-like code writing and exploration. It helped save me many hours in understanding new codebases and tracing data flows.
DeepSeek’s models are vastly overhyped (FWIW I have access to them via Kagi, Windsurf, and Cursor - I regularly run the same tests on all three). I don’t think it matters that V3 is free when even R1 with its extra compute budget is inferior to Claude 3.5 by a large margin - at least in my experience in both bog standard React/Svelte frontend code and more complex C++/Qt components. After only half an hour of using Claude 3.7, I find the code output is superior and the thinking output is in a completely different universe (YMMV and caveat emptor).
For example, DeepSeek’s models almost always smash together C++ headers and code files even with Qt, which is an absolutely egregious error due to the meta-object compiler preprocessor step. The MOC has been around for at least 15 years and is all over the training data so there’s no excuse.
We’ve already connected! Last year I think, because I was interested in your experience building a block editor (this was before your blog post on the topic). I’ve been meaning to reconnect for a few weeks now but family life keeps getting in the way - just like it keeps getting in the way of my implementing that block editor :)
I especially want to publish and send you the code for that inspector class and selector GUI that dumps the component hierarchy/state, QML source, and screenshot for use with Claude. Sadly I (and Claude) took some dumb shortcuts while implementing the inspector class that both couples it to proprietary code I can’t share and hardcodes some project specific bits, so it’s going to take me a bit of time to extricate the core logic.
I haven’t tried it with 3.7 but based on my tree-sitter QSyntaxHighlighter and Markdown QAbstactListModel tests so far, it is significantly better and I suspect the work Anthropic has done to train it for computer use will reap huge rewards for this use case. I’m still experimenting with the nitty gritty details but I think it will also be a game changer for testing in general, because combining computer use, gammaray-like dumps, and the Spix e2e testing API completes the full circle on app context.
Oh how cool! I'd love to see your block editor. A block editor in Qt C++ and QMLs is a very niche area that wasn't explored much if at all (at least when I first worked on it).
From time to time I'm fooling with the idea of open sourcing the core block editor but I don't really get into it since 1. I'm a little embarrassed by the current unmodularization of the code and want to refactor it all. 2. I want to still find a way to monetize my open source projects (so maybe AGPL with commercial license?)
Dude, that inspector looks so cool. Can't wait to try it. Do you think it can also show how much memory each QML component is taking?
I'm hyped as well about Claude 3.7, haven't had the time to play with it on my Qt C++ projects yet but will do it soon.
The big difference is DeepSeek R1 has a permissive license whereas Claude has a nightmare “closed output” customer noncompete license which makes it unusable for work unless you accept not competing with your intelligence supplier, which sounds dumb
I’d highly recommend anyone check out Windsurf’s Cascade feature for agentic-like code writing and exploration. It helped save me many hours in understanding new codebases and tracing data flows.