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I was a game dev in the mid 90s. It was unserious. There was all sorts of crazy shit in the graphics assets. One wall I remember says "CUNT" on it o_O

I'm sad if developers can no longer name their variables poo and fuck.

Also teenage me would probably be horrified finding out 30 years later his source code was public.




> Also teenage me would probably be horrified finding out 30 years later his source code was public.

I guess that's why moral rights are unalienable in many countries: if you are horrified what they do with it, you still retain that and this right did not go to your employer

Not that I think there is anything here the devs need to be ashamed of, to be clear, just what came to mind as I read this remark


I'd just be horrified by the quality of some code. It included some of my best code, and some of my worst code. Some of it was written after three days straight with no sleep for those times when Eidos wanted to come for a personal demo.




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