"The 5 mins it would take" --- Check the README on Red Alert, for example:
If you wish to rebuild the source code and tools successfully you will need to find or write new replacements (or remove the code using them entirely) for the following libraries;
DirectX 5 SDK
DirectX Media 5.1 SDK
Greenleaf Communications Library (GCL)
Human Machine Interface (HMI) “Sound Operating System” (SOS)
I am sure there are people who has moved to macOS that grew on playing eg. Red Alert 1 who gladly would pay some amount of money to instantly own and play it again for some nostalgia.
There are at least four dependencies that EA would have to replace for MAC. That would be an extremely complex task just for the first two. And who knows about the second. I just don't see a way for that to be profitable. Its no secret that games ported to Mac do poorly.
DirectX 5 SDK
DirectX Media 5.1 SDK
Greenleaf Communications Library (GCL)
Human Machine Interface (HMI) “Sound Operating System” (SOS)
It astonishes me that EA leaves obvious money on the table by not taking the 5 mins it would take to recompile it for MacOS.