Another commenter pointed out that compilers have very different performance characteristics to games, and I'll include web servers in that too.
tsc needs to start up fast and finish fast. There's not a ton of time to benefit from JIT.
Your server on the other hand will run for how long between deployments?
Another commenter pointed out that compilers have very different performance characteristics to games, and I'll include web servers in that too.
tsc needs to start up fast and finish fast. There's not a ton of time to benefit from JIT.
Your server on the other hand will run for how long between deployments?