I don't know how much users "want" to have a cord dangling off the mouse and doing nothing.
If your starting premise is "the user wants to use the mouse and have a good experience", you can see how a designer can get from there to a feature that causes/encourages an unplug. Even if you disagree, they're not going backwards.
If your starting premise is "the user wants to use the mouse and have a good experience", you can see how a designer can get from there to a feature that causes/encourages an unplug. Even if you disagree, they're not going backwards.