You’d need 320+ m/s of delta-V to knock something from Sun-Earth L2 to Earth [1]. Not impossible. But akin to the energy required to go from Earth transfer to Mars or Venus transfer [2]. Less likely to fall to Earth than become an orbital pest.
It's actually much less than 320 m/s—that's a figure for a fast transfer. If you have time for it, three-body dynamics let you get arbitrarily cheap transfers in the regions of the Sun/Earth/Moon Lagrange points,
I actually made a comedy of errors when I went back and edited my first estimate ("about 300 m/s").
For debris to become a problem to us ground people, it really just needs to make it to LEO–the atmosphere will take care of it from there. So I was trying to estimate the Δv for L2 to LEO, which is about 200 m/s according to Table 3 on that source. So probably not 3 km/s. But 320 is too precise given the handwavy math I am doing.
That's the delta-V to get away from Earth, and 90% of it is spent shifting from a circular low orbit into a transfer/escape orbit.
When you're coming back, you don't need to spend that energy. Instead you slightly adjust your aim so your transfer orbit hits the atmosphere instead of missing it.
To make it less abstract than the argument that it costs "delta v": it's a bit like asking, what if this rock I placed on the floor impacts a nuclear plant one day? It requires energy to move there. This change in velocity, making something drop from orbit by itself, happens across months~years for only the lowest orbits around the earth, caused by stray particles from our atmosphere impacting the spacecraft/satellites there, but at L2 that's afaik not a factor
Generally getting things out of space also requires effort/fuel. A graveyard orbit is specifically easier to get to but uninteresting from a "hitting other things" perspective.
> Folks don’t appreciate how much energy it actually takes to “fall” into the Earth or even the Sun.
It's not that bad from the Lagrange points thanks to multi-body gravitational dynamics. The Lagrange points form part of the so-called 'interplanetary transit network' (https://en.wikipedia.org/wiki/Interplanetary_Transport_Netwo...) that supports extremely low-energy transfers in the solar system, provided you're willing to wait a very long time.
That being said, there's no reason to send a deep-space probe back to Earth for reentry when it's even easier to send it into a deep-space graveyard orbit of some description with no risk of any potential debris-related problems.
Most of the attractiveness of the concept of "rods from god" relies on this misconception (if you haven't heard the term, it's a theoretical space weapon consisting of placing large tungsten rods in orbit, then dropping them on whatever needs to be destroyed in a purely kinetic strike with the energy of a massive bomb or tiny nuke).
The concept isn't entirely infeasible (you could deorbit the rods actively), but the advantages over just hitting the target with an ICBM quickly dwindle once you realize you can't just "drop" them.
Plus the amount of energy needed to place them there in the first place is also probably way more cost-prohibitive with much less stealth than said ICBM.
I also imagine you could probably knock these things off-course for much cheaper than it cost to put them there or to keep them there.
Both Kerbal Space Program and Outer wilds can sometimes do a good job of driving this point home (especially in OW if you're outside of the ship). It even humbled Thor from PirateSoftware during his stream, which I found hilarious. :D
If for any reason it fell from orbit, later, it could impact an important surface (city, nuclear plant), and definitely a larger area.